7.30.1
Changes:
- #15720: Reduce splat VRAM size
- #15724: Fix issue when creating instances from a gltf object
- #15725: [NGE] - New Geometry Aggregator Node
- #15726: Fix #15725
- #15677: NME for Gaussian Splatting
- #15723: Make sure the _enginePromise variable is cleared when not needed.
- #15713: CSG2: Using Manifold for boolean operations
- #15722: WebGPU: Fix collisions in bind group cache
- #15716: fixed NME trying to switch to webgpu but failing
- #15714: Fix crash
See More
- #15715: Set missing morph target id for serialization
- #15709: Improve handling of texture names in glTF loader
- #15712: Fix nme switching to webgpu when not supported
- #15710: Materials: Add plug-ins even if the material has already been used for rendering
- #15699: [NGE] Add Pivot input to the Transform Node.
- #15711: Fix #15699
This list of changes was auto generated.