new version with two mode - normal and unlimited #13
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name: Test and release | |
on: [push, workflow_dispatch] | |
jobs: | |
build: | |
name: Build my project | |
runs-on: ubuntu-latest | |
steps: | |
# The following step as short on disk space | |
# docs here: https://github.com/marketplace/actions/maximize-build-disk-space | |
- name: Maximize build space 🪶 | |
uses: easimon/maximize-build-space@master | |
with: | |
remove-haskell: true | |
remove-codeql: true | |
remove-docker-images: true | |
# We can afford to uninstall android & dotnet as game-ci relies on docker containers | |
remove-android: true | |
remove-dotnet: true | |
root-reserve-mb: 20480 | |
# Checkout | |
- name: Checkout repository 📥 | |
uses: actions/checkout@v4 | |
with: | |
lfs: false | |
fetch-depth: '1' | |
# Cache | |
#- uses: actions/cache@v3 | |
# with: | |
# path: Library | |
# key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
# restore-keys: | | |
# Library- | |
# Test | |
#- name: Run tests | |
# uses: game-ci/unity-test-runner@v4 | |
# env: | |
# UNITY_LICENSE: ${{ secrets.ARTHUR_UNITY_PERSONAL_LICENSE }} | |
# with: | |
# githubToken: ${{ secrets.GITHUB_TOKEN }} | |
# Build | |
- name: Build project 👷 | |
uses: game-ci/unity-builder@v4 | |
env: | |
UNITY_LICENSE: ${{ secrets.ARTHUR_UNITY_PERSONAL_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.ARTHUR_UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.ARTHUR_UNITY_PASSWORD }} | |
with: | |
targetPlatform: Android | |
# Output | |
- name: Save built artefact 📦 | |
uses: actions/upload-artifact@v3 | |
with: | |
name: Build | |
path: build |