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It's wierd to see cpp-beast server's performance so poor and the result is about half of Go and C# here.
I checked the cpp-beast code for the the benchmarks testing, I found looks like it's based on sync http server instead of async http server of beast's examples.
So the current c++ http server is a blocking server, so it's not fair to compare with other servers, since other servers are async servers.
The text was updated successfully, but these errors were encountered:
I know it's weird, but it is what it is. People kept sending me their benchmark code of their beloved frameworks and insisted, before eventually I decided that it' is enough.
It's obvious that c++, like most low level programming languages, is capable of more. Beast was not my selection.
Please send a PR to fix the code and make it async. Just complaining is not enough because I don't have time, especially for the benchmark game. Shouting "unfair" is not helpful enough.
The fact that I haven't received an update to the cpp-beast server when it's supposedly capable of much more, tells me: people who use it probably have other things to do than caring about this benchmark, which I understand completely.
It's wierd to see cpp-beast server's performance so poor and the result is about half of Go and C# here.
I checked the cpp-beast code for the the benchmarks testing, I found looks like it's based on sync http server instead of async http server of beast's examples.
So the current c++ http server is a blocking server, so it's not fair to compare with other servers, since other servers are async servers.
The text was updated successfully, but these errors were encountered: