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# SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
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precise and extremely fast mesh extraction from 3D Gaussian Splatting
### Contributions
diff --git a/docs/reading/papers/20231122-compact-3dgs.md b/docs/reading/papers/20231122-compact-3dgs.md
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keywords: gaussian splatting
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# Compact 3D Gaussian Representation for Radiance Field
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two key objectives:
- reducing the number of Gaussian points without sacrificing performance