From 042f0a201f3a62c5ae2ac518b956ad9f5aca8a8e Mon Sep 17 00:00:00 2001 From: zhangyu Date: Thu, 30 Nov 2023 20:52:07 +0800 Subject: [PATCH] wip --- .../papers/{202311-sugar.md => 20231121-sugar.md} | 0 .../papers/20231122-depth-reg-3dgs-few-shot.md | 15 +++++++++++++++ 2 files changed, 15 insertions(+) rename docs/reading/papers/{202311-sugar.md => 20231121-sugar.md} (100%) create mode 100644 docs/reading/papers/20231122-depth-reg-3dgs-few-shot.md diff --git a/docs/reading/papers/202311-sugar.md b/docs/reading/papers/20231121-sugar.md similarity index 100% rename from docs/reading/papers/202311-sugar.md rename to docs/reading/papers/20231121-sugar.md diff --git a/docs/reading/papers/20231122-depth-reg-3dgs-few-shot.md b/docs/reading/papers/20231122-depth-reg-3dgs-few-shot.md new file mode 100644 index 00000000..b34233af --- /dev/null +++ b/docs/reading/papers/20231122-depth-reg-3dgs-few-shot.md @@ -0,0 +1,15 @@ +--- +keywords: gaussian splatting +--- + +# Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images + +We obtained the depth map using a pre-trained monocular depth estimation model (scale ambiguity) and aligning the scale and offset using sparse COLMAP feature points + +early stop, the optimization process stops when the depth-guide loss starts to rise + +smoothness constraint, ensuring that neighbor 3D points have similar depths + +## Results + +NeRF-LLFF