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This repository has been archived by the owner on Nov 7, 2022. It is now read-only.
I have a .png material that I'm using to texture a plane. It works just fine the running on Android. However on iOS, the red and blue color channels are reversed. If I convert the image to .dds then the colors are fine. This seems like a bug in .png decoding on iOS.
The text was updated successfully, but these errors were encountered:
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I have a .png material that I'm using to texture a plane. It works just fine the running on Android. However on iOS, the red and blue color channels are reversed. If I convert the image to .dds then the colors are fine. This seems like a bug in .png decoding on iOS.
The text was updated successfully, but these errors were encountered: