diff --git a/binary_translations.pm b/binary_translations.pm index 0345b16..6b5bc22 100644 --- a/binary_translations.pm +++ b/binary_translations.pm @@ -188,6 +188,9 @@ sub data { tr => "CShelling", desc => 'BattleCommand.Hougeki (logical-or) BattleCommand.Tousha | Tough one. It literally breaks down into Unified Archery. For now, I am going to go with Coordinated Shelling to see how it fits - Radar-coordinated Shelling' }, + "対潜" => { tr => "Anti-Sub", desc => 'BattleCommand.Kaihi' }, + "突撃" => { tr => "Assault", desc => 'BattleCommand.Tousha' }, + "航空" => { tr => "Anti-Air", desc => 'BattleCommand.Totugeki' }, # ** I have updated these to reflect \resources\Textures\info6_set.tex.png ** these are final translations between 接近 and 統射 "装備数が保有上限に達し開発できません" => @@ -672,7 +675,6 @@ sub data { "家具詳細家具詳細家具詳細家具詳細家具詳細\n家具詳細家具詳細家具詳細家具詳細家具詳細" => { tr => "FurnitureDetailsFurnitureDetailsFurnitureDetailsFurnitureDetailsFurnitureDetails\nFurnitureDetailsFurnitureDetailsFurnitureDetailsFurnitureDetailsFurnitureDetails ", desc => 'i used copy/paste on this one' }, "対抗演習できません" => { tr => "Unable to do Rival Exercise", desc => 'out of context, this one may be off' }, "対抗演習を行いますか?" => { tr => "Would you like to do Rival Exercise?", desc => 'also out of context. reserve right to revise.' }, - "対潜" => { tr => "Anti-Sub", desc => 'BattleCommand.Kaihi' }, "対潜\n999" => { tr => "Anti-Sub\n999", desc => '' }, "対空\n999" => { tr => "Anti-Air\n999", desc => '' }, "対空+2" => { tr => "Anti-Air+2", desc => '' }, @@ -889,7 +891,6 @@ sub data { "秋津洲改" => { tr => "Akitsushima Kai", desc => '' }, "秋雲" => { tr => "Akigumo", desc => 'destroyer' }, "秋雲改" => { tr => "Akigumo Kai", desc => '' }, - "突撃" => { tr => "Assault", desc => 'BattleCommand.Tousha' }, "第一艦隊" => { tr => "First Fleet", desc => '' }, "第一艦隊所属" => { tr => "First Fleet", desc => 'technically [First Fleet][Belonging (to)] as in under control of' }, "第一艦隊第一艦隊第一艦隊" => { tr => "FirstFleetFirstFleetFirstFleet", desc => 'we get it, you vape' }, @@ -920,7 +921,6 @@ sub data { "能代改" => { tr => "Noshiro Kai", desc => '' }, "舞風" => { tr => "Maikaze", desc => 'destroyer' }, "舞風改" => { tr => "Maikaze Kai", desc => '' }, - "航空" => { tr => "Anti-Air", desc => 'BattleCommand.Totugeki' }, "■艦娘" => { tr => "■Ship Girl", desc => '' }, "艦娘からチョコが贈られました!" => { tr => "A Ship Girl gave you chocolate as a gift!", desc => 'Chocolate given by Ship Girl as gift!' }, "艦娘を   隻引き継ぎ可能です。" => { tr => "Control of Ship Girl now possible.", desc => 'rough' }, diff --git a/kc.po b/kc.po index a4b5565..c4e5024 100644 --- a/kc.po +++ b/kc.po @@ -59127,7 +59127,7 @@ msgstr "----------" # BattleCommand.Hougeki (logical-or) BattleCommand.Tousha | Tough one. It literally breaks down into Unified Archery. For now, I am going to go with Coordinated Shelling to see how it fits - Radar-coordinated Shelling msgctxt "███ generic translation ███" msgid "統射" -msgstr "CShelling" +msgstr "Coordinated Shelling" msgctxt "Assembly-CSharp.dll|4556793" msgid "統射" diff --git a/labelprop_mods.cache b/labelprop_mods.cache index 476cb1b..6050bda 100644 --- a/labelprop_mods.cache +++ b/labelprop_mods.cache @@ -3,40 +3,41 @@ { "font_size" : 15 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_01354.-4" : { "font_size" : 15 }, + "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00900.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00948.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00762.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00672.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00886.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00725.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00835.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00061.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00636.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00171.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_01051.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00802.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00178.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00264.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00688.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00987.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00983.-4" : - { "font_size" : 10 }, + { "font_size" : 20, "width" : 150 }, "../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00533.-4" : - { "font_size" : 10 } + { "font_size" : 20, "width" : 150 } } diff --git a/report.txt b/report.txt index 6332ecf..dd1b537 100644 --- a/report.txt +++ b/report.txt @@ -10328,7 +10328,7 @@ ============================================================================================================== [[000000]敵の[aa0000]反攻作戦[-]について\r] ============================================================================================================================================================================================================================================================================== | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_00554.-10' - 0 - '[000000]Regarding Enemy [aa0000]Counterattack Strategy[-]' ============================================================================================================== [[000000]敵反攻迎撃戦は、[0055aa]連合艦隊[-]で出撃可能です。\n[0055aa]連合艦隊[-]は、\r\n・前衛主力艦隊\r\n・決戦主力艦隊\nの二艦隊で編成されます。\n\nさらに艦隊が居る場合は、\rそれぞれに\n[115511]支援艦隊[-]を向かわせることが可能です。\r\n] ================================================================================================================================================================ -| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_00723.-10' - 0 - 'Counterattack the enemy with the allied fleet. The battle is divided into two parts, Vanguard Fleet and Battle Fleet. In addition, it is possible to direct support to each part\n' +| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_00723.-10' - 0 - '[000000]Counterattack the enemy with a [0055aa]combined fleet[-].\nA [0055aa]combined fleet[-] is divided into two parts,\n\n・Vanguard Fleet\n・Battle Fleet\n\nIf there are more fleets, it is possible\nto send each as a [115511]support fleet[-].\n\n' ============================================================================================================== [[000000]敵深海棲艦が、反攻作戦実施海域に集結し、\r\n[aa0000]反攻作戦[-]の準備を進めている模様です。\r\n\nこれを迎撃、抑止するため、艦隊戦力を集め、\n\r同海域で出撃や敵を抑制する遠征を実施し、\n\r敵反攻作戦戦力の漸減を図りましょう。\n\n] ============================================================================================================================================================================= | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_00945.-10' - 0 - '[000000]It seems that enemy deep sea vessels have gathered\nin the counter-attack operation area and are preparing\nfor a [aa0000]counter-attack[-] operation.\n\nIn order to intercept and deter this, gather fleet strength,\ncarry out an expedition to suppress assaults and enemies in\nthat sea area, and plan a gradual reduction of\nenemy counter-attack operation strength.\n' ============================================================================================================== [[000000]敵深海棲艦が反攻作戦を開始しました。\n\nしかし、これを迎撃できる味方艦隊戦力は、\r\n同海域に存在しません。\n\r\n同海域は、再び敵制圧下となります……。] ========================================================================================================================================================================================================================= @@ -10340,7 +10340,7 @@ ============================================================================================================== [[000000]艦娘の[006400]補給[-]について] ================================================================================================================================================================================================================================================================================ | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_00708.-10' - 0 - '[000000]Regarding Ship Girl [006400]Resupply[-]' ============================================================================================================== [[000000]鎮守府海域から離れた海域であるほど、\n[0055aa]回航[-]にかかる日数(ターン数)は多くなります。\r\n\n鎮守府海域以外の輸送船団や海上護衛艦隊への\r\n配備を解除した場合も、同じく回航状態となり\nます。] ============================================================================================================================================================================================= -| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_01143.-10' - 0 - '[000000][000000]The more Regions away from your base,\nthe more days (turns) required for the [0055aa]voyage[-].\nIf you cancel a Transportation or Escort Fleet,\nit will also be in a round trip.' +| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_01143.-10' - 0 - '[000000]The more Regions away from your base,\nthe more days (turns) required for the [0055aa]voyage[-].\nIf you cancel a Transportation or Escort Fleet,\nit will also be in a round trip.' ============================================================================================================== [[000000]鎮守府海域以外で艦隊から艦娘を外した場合、\r\nその艦娘は自動的に鎮守府海域に[0055aa]回航[-]します。\n\r\n回航中の艦娘は、戦闘等に参加はできません。] ===================================================================================================================================================================================================================== | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_01538.-10' - 0 - '[000000]If you remove a Ship Girl from a fleet outside of the\nBattle Area, she will automatically [0055aa]travel[-] to the Battle Area.\n\nA Ship Girl who is travelling cannot participate in a battle.' ============================================================================================================== [[006400]建造[-][000000]について[-]] ================================================================================================================================================================================================================================================================================ @@ -21284,7 +21284,7 @@ | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level23/level23_00044.-6' - 0 - 'Admiral Commands' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level24/level24_00031.-6' - 0 - 'Admiral Commands' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level3/level3_00029.-5' - 0 - 'Admiral Cmds' -| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level4/level4_00110.-15' - 0 - 'Admiral Cmds' +| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level4/level4_00110.-15' - 0 - 'Admiral Commands' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level4/level4_00210.-15' - 0 - '​​Admiral Commands' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level6/level6_00042.-3' - 0 - 'Admiral Commands' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level7/level7_00042.-5' - 0 - 'Admiral Cmds' @@ -21297,7 +21297,7 @@ | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_01112.-4' - 0 - 'Admiral Cmds' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_01131.-4' - 0 - 'Admiral Cmds' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_01169.-4' - 0 - 'Admiral Commands' -| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_01354.-4' - 0 - 'Admiral Cmds' +| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_01354.-4' - 0 - 'Admiral Commands' ============================================================================================================== [提督レベル:] ====================================================================================================================================================================================================================================================================================================== | '../kc_original/repatch/PCSG00684/Media/Managed/Assembly-CSharp.dll' - 4595039 - '' ============================================================================================================== [提督名:{0} 提督レベル:{1} 保有艦隊数:{2} ゲーム難易度:{3} 所有戦略P:{4} Tutorial:({5})] ========================================================================================================================================================================================================================================= @@ -24433,8 +24433,8 @@ ============================================================================================================== [残り継戦時間 ] ===================================================================================================================================================================================================================================================================================================== | '../kc_original/repatch/PCSG00684/Media/Managed/Assembly-CSharp.dll' - 4571997 - '' ============================================================================================================== [残り継戦時間[F9C66CFF]100[-]日] ===================================================================================================================================================================================================================================================================================== -| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level4/level4_00047.-15' - 0 - '100 days of war remain.' -| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00474.-4' - 0 - '100 days of war remain.' +| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level4/level4_00047.-15' - 0 - '[F9C66CFF]100[-] days of war remain.' +| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00474.-4' - 0 - '[F9C66CFF]100[-] days of war remain.' ============================================================================================================== [残り輸送船数] ====================================================================================================================================================================================================================================================================================================== | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level4/level4_00020.-15' - 0 - 'On Hand' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_00343.-10' - 0 - 'On Hand' @@ -27337,9 +27337,9 @@ | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/level19/level19_00094.-4' - 0 - 'Use "Mamiya & Irako"?' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00923.-4' - 0 - 'Use "Mamiya & Irako"?' ============================================================================================================== [統射] ========================================================================================================================================================================================================================================================================================================== -| '../kc_original/repatch/PCSG00684/Media/Managed/Assembly-CSharp.dll' - 4556793 - 'CShelling' -| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00171.-4' - 0 - 'CShelling' -| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00636.-4' - 0 - 'CShelling' +| '../kc_original/repatch/PCSG00684/Media/Managed/Assembly-CSharp.dll' - 4556793 - 'Coordinated Shelling' +| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00171.-4' - 0 - 'Coordinated Shelling' +| '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00636.-4' - 0 - 'Coordinated Shelling' ============================================================================================================== [綾波] ========================================================================================================================================================================================================================================================================================================== | '../kc_original/repatch/PCSG00684/Media/StreamingAssets/Xml/tables/master/mst_ship.xml' - 518 - 'Ayanami' | '../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/resources/resources_00001.-2' - 0 - 'Ayanami'