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color_test.go
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package gease
import (
"testing"
"time"
"golang.org/x/exp/shiny/materialdesign/colornames"
)
func TestColorEnds(t *testing.T) {
red, green := colornames.Red400, colornames.Green400
es := Color(red)
es.Target(green)
// check initial color
if es.V() != red {
t.Log(red, es.Step(time.Time{}))
t.Error("expected initial color at time 0")
}
// advance the simulation
tt := time.Now()
for !es.Step(tt) {
tt = tt.Add(time.Millisecond * 10)
}
// check the final color
if es.V() != green {
t.Log(green, es.Step(time.Time{}))
t.Error("expected final color at end")
}
}
func TestColorLargestep(t *testing.T) {
es := Color(colornames.Red400)
es.Target(colornames.White)
// check the final color
es.Step(time.Now().Add(time.Hour))
col := es.V()
if col != colornames.White {
t.Error("largestep not working")
}
}
func BenchmarkColorStep(b *testing.B) {
es := Color(colornames.White)
es.Target(colornames.Black)
b.ReportAllocs()
t := time.Now()
b.ResetTimer()
for i := 0; i < b.N; i++ {
es.Step(t)
t = t.Add(time.Millisecond)
}
// prevent compiler removing
b.StopTimer()
if es.V().A == 128 {
panic("cannot happen")
}
}
func BenchmarkColor(b *testing.B) {
for i := 0; i < b.N; i++ {
es := Color(colornames.White)
es.Target(colornames.Black)
// assuming 60 fps here
t := time.Now()
for !es.Step(t) {
t = t.Add(time.Millisecond * 17)
}
// prevent compiler removing
if es.V().A == 128 {
panic("cannot happen")
}
}
}