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Releases: topfreegames/maestro

v9.15.1 - UNSTABLE

22 Dec 14:51
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⚠️ DO NOT USE THIS VERSION ⚠️

This version contains issues related to the room ping mechanism

What's Changed

Full Changelog: v9.15.0...v9.15.1

v9.15.1-beta.0

19 Dec 20:24
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What's Changed

Full Changelog: v9.15.0...v9.15.1-beta.0

v9.15.0

14 Dec 15:47
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Changed

  • Create DogStatsD client restart routine (v9) by @tobiasbu in #545

New Contributors

Full Changelog: v9.14.0...v9.15.0-beta.0

v9.14.0

13 Dec 15:08
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Create DogStatsD client restart routine (v9)

v10.3.1

06 Oct 14:27
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Changed

  • Fix bug related to room not found during runtime watcher update event.

v10.3.0

16 Sep 16:50
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This release:

Change

  • Change scheduler TerminationGracePeriod from int64 nanoseconds unit to durationpb.Duration (documentation) that permits passing time unit to protobuf(#539)

Bug fix

  • Game room transition state enabling changing from terminating to error states (#537)

v10.2.22

06 Sep 18:11
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This release:

Change

  • Fix the memory consumption explosion because of all storagecleanup operation that runs at the same time in all schedulers. (#535)

v10.2.21

05 Sep 20:51
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Added

  • storage_clean_up operation

Changed

  • Fix forwarder return, should use the flag instead change status code

v10.2.20

29 Aug 12:37
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Fixed

  • Fix health controller instances and game room sync.
  • Do not fail remove_rooms or switch_active_version operations if game rooms and instances are not in sync.

v10.2.19

23 Aug 18:58
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Added

  • Added validation to operations pagination parameters

Fixed

  • Stop game room validation retry loop when the new_scheduler_version_operation is canceled