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I don't know anything about "actions". Are they objects(with an ID)? If not it may be better to add it as notes like the [[Shot:]] note. Ex. [[Action: my_action]] but I guess those actions aren't transferable between objects, you would have to ensure that the object is within the scene first. I don't know if the asset browser is supporting actions too? I guess at some point the object assigned to word-stuff could be replaced with some asset browser stuff. |
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The "Action Editor" keeps animations of an object or Rig. And then you can use it in the "Nonlinear Animation" For example:
And the SHIP is an object and SHIP_floats is an action. I use the name of character_action because all the actions are kept within the same project |
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Based on the description of script actions. Place the actions in the place the script says
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