- PCs
- NPCs
- Spaceships
- Planets
- Asteroids
- Outpoosts
- Goods
- Products
- Materials/Resources
- Products
- Skills
* Stats
- Vitality
- Strength
- Speed
- Intelligence
- Charisma
- Wisdom
* Inventory
* Bounties
* Reputation
* Inventory
- Personal items
- dropped if killed
* Bounties
* Debts
* Stats (subset of PCs)
* Type
* Class
* Make
* Model
* Inventory
* Stats
- Mass
- Speed
- Hull
- Weapon Slots
- Hardpoints
- Fighter Bays
- Quarters
- Cargo Hold
- Cost
Properties of planets: * Government * Planet Leader * Government Type - Empire - Republic - Councel - No government * Tax * Documents * Population - Happiness level * Outposts
Asteroids contain a combination of ores, varying in rarity.
* Zirconium
* Gold
* Iriium
* Fullerite
* Tetrium
* Quadrium
* Refineries
- Shields
- Defense
- Integrity (Building HP)
- Size
- Efficiency
* Manufactories
- Shields
- Defense
- Integrity (Building HP)
- Size
- Efficiency
* Bar
- Recruiting crew
- Drinking
- Bounties
- Rumors
* Shipyard
- Ship Upgrades and purchase of new ships
* Scrapyard
- Repairs and Fuel
This is the basic mechanic underlying production of spaceships/space stations, etc.
* Mine > Ore > Refinery > Alloy > Manufactory > Parts > Shipyard > Ships
There are different types of goods available on the market:
* Illegal goods (Blackmarket)
* Slaves (Blackmarket)
* Spices (Blackmarket)
* Documents (Blackmarket)
* Spices
* Commodities
* Luxuries
* Ores
* Alloys
* Parts
* Ships
* Weapons
* Gear
* Tools
Skills define actions PCs and sometimes NPCs can perform. Skills success are derived from base stats.
* Healing/Use Medicine
- Wisdom + Vitality
* Finese
- Wisdom + Strength
* Stealth
- Wisdom + Speed
* Trade
- Wisdom + Charisma
* Hack Systems
- Wisdom + Intelligence
* HP
- Vitality + Strength
* Reflexes
- Vitality + Speed
* Intimidate
- Vitality + Charisma
* Aim
- Vitality + Intelligence
* Attack (Melee)
- Strength + Speed
* Repair
- Strength + Charisma
* Crafting
- Strength + Intelligence
* Pilot Drone/Mine
- Speed + Charisma
* Attack (Ranged)
- Speed + Intelligence
* Negotiate
- Charisma + Intelligence