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I was also surprised, but right now achievements are simply defined in such way. I admit that I considered making PR changing that but was not bothered sufficiently to implement anything.
Or in this specific case: - you get new level every 4 days of mapping |
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I would expect to get achievements at round numbers, but I frequently get them at seemingly-arbitrary numbers. Ex:
I don't really mind it — it makes the achievements seem more like things that randomly pop up every so often than goals I'm working towards, which may even be good — but it does seem odd, so I wonder if it's a bug.
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