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An issue with world bounds #46

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niqqq25 opened this issue Mar 19, 2021 · 0 comments
Open

An issue with world bounds #46

niqqq25 opened this issue Mar 19, 2021 · 0 comments

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@niqqq25
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niqqq25 commented Mar 19, 2021

I am not sure whether it is a bug or my lack of knowledge, but when I create capsuleController with 4 height and 2 radius, I expect capsuleController.Actor.GetWorldBounds().Size.X to be 4, however it returns 3.232.

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