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Execution failed for task ':react-native-reanimated:buildCMakeDebug[x86_64]' #6855
Comments
I am facing same issue |
Hi @James-Coulson, have you resolved the issue? |
Hey, no we're still facing this issue. |
I'm also run into same issue. There is any fixes available. Kindly let me know |
I've managed to get the project working. I had to create a babel config using
|
Issue has reappeared. Still no consistent solution |
This issue is haunting me from 1 month, first it took my considerable amount of time at initial stage and now again at final build time this library is causing error. And still no update on this. |
Description
We've recently been encountering the below issue when attempting to build out Expo application for the Android platform (on a Windows machine).
I've spent a significant amount of effort going through and attempting to fix with any methods I can find including:
Additionally, the application builds successfully when targeting iOS on a Mac.
Any assistance on how this could be resolved would be greatly appreciated. Thanks in advance.
package.json
Steps to reproduce
See attached github repo
npx create-expo-app
npx expo install react-native-reanimated
npx expo run:android
Snack or a link to a repository
https://github.com/James-Coulson/react-native-reanimated-repro
Reanimated version
3.16.1
React Native version
0.76.1
Platforms
Android
JavaScript runtime
None
Workflow
None
Architecture
None
Build type
Debug app & dev bundle
Device
Android emulator
Device model
Medium Phone API 35
Acknowledgements
Yes
The text was updated successfully, but these errors were encountered: