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fish.h
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#pragma once
#include <iostream>
class Fish : public Animal
{
protected:
std::string color;
std::string type = "fish";
public:
Fish() : Animal(), color("None")
{
}
Fish(std::string name_, int age_, std::string color_) : Animal(name_, age_), color(color_)
{
}
Fish(const Fish &f) : Animal(f), color(f.color)
{
}
Fish(Fish &&f) : Animal(f), color(std::move(f.color))
{
}
Fish(std::istringstream &str) : Animal(str)
{
std::string color_;
str >> color_;
if (color_ == ",,")
{
color = "NoneColor";
}
else
{
color = color_;
}
}
~Fish() {}
double getFeedWeight()
{
return 0.05;
}
void Print() const override
{
std::cout << "(" << id << ")"
<< " " << name << " " << age << " " << color << " " << type<<" Owner:";
}
void Play()
{
std::cout << id << " " << name << " is playing ";
}
std::string Swim()
{
std::string message = name + " is swinmming\n";
return message;
}
std::string GetColor() const
{
return color;
}
std::string GetFishName() const
{
return name;
}
int GetFishAge() const
{
return age;
}
bool operator<(const Fish &rhs) const
{
if (name < rhs.name)
{
return true;
}
else if (name == rhs.name)
{
if (age < rhs.age)
{
return true;
}
else if (age == rhs.age)
{
return color < rhs.color;
}
}
return false;
}
bool operator==(const Fish &other) const
{
return name == other.name && age == other.age && color == other.color;
}
Fish &operator=(const Fish &f)
{
if (this == &f)
{
return *this;
}
name = f.name;
age = f.age;
color = f.color;
return *this;
}
Fish &operator=(Fish &&f)
{
if (this == &f)
{
return *this;
}
name = std::move(f.name);
age = std::move(f.age);
color = std::move(f.color);
return *this;
}
};
/*std::ostream &operator<<(std::ostream &ostream, Fish &a)
{
std::string name_ = a.GetAnimalName();
int age_ = a.GetAnimalAge();
std::string breed = a.GetColor();
int id = a.getId();
ostream <<"id("<<id<<") "<< name_ << " " << age_<<" "<<breed;
ostream << "\n";
return ostream;
}
*/