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engine.cfg
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[application]
name="Daemon vs Demon"
main_scene="res://scenes/main.tscn"
boot_splash_fullsize=false
icon="res://icon.png"
[autoload]
SoundManager="*res://scenes/sound_manager/SoundManager.tscn"
game="*res://scripts/game.gd"
[display]
fullscreen=true
stretch_mode="2d"
test_width=960
test_height=540
width=320
height=180
use_2d_pixel_snap=true
stretch_aspect="keep"
[image_loader]
filter=false
gen_mipmaps=false
[input]
btn_fire=[key(J), key(Space), jbutton(0, 0), jbutton(0, 2), key(Return)]
btn_quit=[key(Escape), jbutton(0, 11)]
btn_pick=[key(K), jbutton(0, 1), jbutton(0, 3), key(M)]
btn_right=[key(D), key(Right), jaxis(0, 1), jbutton(0, 15)]
btn_left=[key(A), key(Left), jbutton(0, 14), jaxis(0, 0)]
btn_up=[key(W), key(Up), jbutton(0, 12), jaxis(0, 2)]
btn_down=[key(S), key(Down), jbutton(0, 13), jaxis(0, 3)]
[physics_2d]
motion_fix_enabled=true
[render]
shadows_enabled=false
default_clear_color=#ff000000