diff --git a/docs/2.x/JSON.md b/docs/2.x/JSON.md index 12cee37..fe714b9 100644 --- a/docs/2.x/JSON.md +++ b/docs/2.x/JSON.md @@ -459,7 +459,7 @@ This predicate does the following: * `attacker_spawn_location`: the first location where the attacking mob was noticed * returns `true` if the location is loaded and passes the `LocationPredicate`. -LocationPredicates can test x/y/z ranges, biomes, dimensions, features, light levels, and a couple other oddities (like whether an entity is in campfire smoke). Please check [the minecraft wiki](https://minecraft.fandom.com/wiki/Predicate), Ctrl-F the page for "location_check", and open the box labeled "Tags common to all locations". The `offsetX`/`offsetY`/`offsetZ` keys are also supported. +LocationPredicates can test x/y/z ranges, biomes, dimensions, features, light levels, and a couple other oddities (like whether an entity is in campfire smoke). Please check [the minecraft wiki](https://minecraft.wiki/w/Predicate), Ctrl-F the page for "location_check", and open the box labeled "Tags common to all locations". The `offsetX`/`offsetY`/`offsetZ` keys are also supported. `uniqueId` is required because the result of `"who": "attacker_spawn_location"` predicates is tested only one time and cached on the entity. This helps on performance, and fixes issues relating to the attacker's spawn location being unloaded. @@ -677,4 +677,4 @@ Rules and predicates happen to be both specified in fields named "`type`", but t |Dump directory|`config/apathy/dumps/`|`apathy-dumps/`| |Rule and predicate IDs|**Must be prefixed with `apathy:`**|The `apathy:` prefix is not required| |Dumps look weird and confusing?|Yes, DataFixerUpper quirk|No, I rewrote all the json code| -|`advancements`, `location`, and `score` rules|Not available|Available| \ No newline at end of file +|`advancements`, `location`, and `score` rules|Not available|Available|