diff --git a/Fika.Core/FikaPlugin.cs b/Fika.Core/FikaPlugin.cs index d2aca16b..b062a551 100644 --- a/Fika.Core/FikaPlugin.cs +++ b/Fika.Core/FikaPlugin.cs @@ -45,12 +45,12 @@ namespace Fika.Core /// Originally by: Paulov
/// Re-written by: Lacyway /// - [BepInPlugin("com.fika.core", "Fika.Core", "0.9.8906")] + [BepInPlugin("com.fika.core", "Fika.Core", "0.9.8953")] [BepInProcess("EscapeFromTarkov.exe")] - [BepInDependency("com.SPT.custom", BepInDependency.DependencyFlags.HardDependency)] // This is used so that we guarantee to load after aki-custom, that way we can disable its patches - [BepInDependency("com.SPT.singleplayer", BepInDependency.DependencyFlags.HardDependency)] // This is used so that we guarantee to load after aki-singleplayer, that way we can disable its patches - [BepInDependency("com.SPT.core", BepInDependency.DependencyFlags.HardDependency)] // This is used so that we guarantee to load after aki-custom, that way we can disable its patches - [BepInDependency("com.SPT.debugging", BepInDependency.DependencyFlags.HardDependency)] // This is used so that we guarantee to load after aki-custom, that way we can disable its patches + [BepInDependency("com.SPT.custom", BepInDependency.DependencyFlags.HardDependency)] // This is used so that we guarantee to load after spt-custom, that way we can disable its patches + [BepInDependency("com.SPT.singleplayer", BepInDependency.DependencyFlags.HardDependency)] // This is used so that we guarantee to load after spt-singleplayer, that way we can disable its patches + [BepInDependency("com.SPT.core", BepInDependency.DependencyFlags.HardDependency)] // This is used so that we guarantee to load after spt-core, that way we can disable its patches + [BepInDependency("com.SPT.debugging", BepInDependency.DependencyFlags.HardDependency)] // This is used so that we guarantee to load after spt-debugging, that way we can disable its patches public class FikaPlugin : BaseUnityPlugin { public static FikaPlugin Instance; @@ -429,7 +429,7 @@ private void SetupConfig() UseUPnP = Config.Bind("Network", "Use UPnP", false, new ConfigDescription("Attempt to open ports using UPnP. Useful if you cannot open ports yourself but the router supports UPnP.", tags: new ConfigurationManagerAttributes() { Order = 3 })); - UseNatPunching = Config.Bind("Network", "Use NAT Punching", false, new ConfigDescription("Use NAT punching when hosting a raid. Only works with fullcone NAT type routers and requires NatPunchServer to be running on the AKI server. UPnP, Force IP and Force Bind IP are disabled with this mode.", tags: new ConfigurationManagerAttributes() { Order = 2 })); + UseNatPunching = Config.Bind("Network", "Use NAT Punching", false, new ConfigDescription("Use NAT punching when hosting a raid. Only works with fullcone NAT type routers and requires NatPunchServer to be running on the SPT server. UPnP, Force IP and Force Bind IP are disabled with this mode.", tags: new ConfigurationManagerAttributes() { Order = 2 })); ConnectionTimeout = Config.Bind("Network", "Connection Timeout", 15, new ConfigDescription("How long it takes for a connection to be considered dropped if no packets are received.", new AcceptableValueRange(5, 60), new ConfigurationManagerAttributes() { Order = 1 }));