diff --git a/docs/guides/migrations/v8.md b/docs/guides/migrations/v8.md index 26bc40770..82b165b47 100644 --- a/docs/guides/migrations/v8.md +++ b/docs/guides/migrations/v8.md @@ -383,8 +383,8 @@ uniformGroup.uniforms.uTime = 100; // still accessed the same! The best way to play and fully and get to know this new setup please check out the Mesh and Shader examples: -**old**: [v7 example](https://pixijs.com/8.x/examples/mesh-and-shaders/triangle-color) -**new**: [v8 example](https://pixijs.com/7.x/examples/mesh-and-shaders/triangle-color) +**old**: [v7 example](https://pixijs.com/7.x/examples/mesh-and-shaders/triangle-color) +**new**: [v8 example](https://pixijs.com/8.x/examples/mesh-and-shaders/triangle-color) ### Filters