diff --git a/blog/2024-10-03-pixi-v8-particle-container.md b/blog/2024-10-03-pixi-v8-particle-container.md index 3269746c6..d82a4f73d 100644 --- a/blog/2024-10-03-pixi-v8-particle-container.md +++ b/blog/2024-10-03-pixi-v8-particle-container.md @@ -20,7 +20,7 @@ PixiJS v8 has taken speed to the next level with the release of its new `Particl The key difference in PixiJS v8 is that the `ParticleContainer` doesn’t deal with sprites any more, it works with lightweight **particles**. While particles share many properties with sprites (like texture, position, anchor, scale, rotation, alpha and color), they cut out unnecessary overhead. The result is **speed**, pure and simple. -How fast, you ask? Well, take a look on my machine (which admittedly is a brand new mac pro!): +How fast, you ask? Well, take a look on my machine (Macbook Pro M3): - **Sprites + Container**: 200,000 at 60fps. - **Particles + ParticleContainer**: 1,000,000 at 60fps!