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Leaning toward the freeze naming as Babylon.js uses it, JS Object.freeze and it could be used for material.freeze as well (although for this issues, Babylon.js has mesh.doNotSyncBoundingInfo = true; but no thank you). But not sure if it is freeze flag list or freeze object or freeze bool:
Well freeze sounds like readOnlyDoNotTouch while i need doNotUpdateIllDoItMyself. Bit different.
My use case allows for updating bounds when e.g. landscape changes but now while it animates. Freeze sounds like object from gltf that has it precomputed.
pex-renderer/systems/geometry.js
Line 175 in 079742f
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