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[glTF] alphaMode blend sets depthWrite to false in loaders #372

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dmnsgn opened this issue May 2, 2024 · 1 comment
Open

[glTF] alphaMode blend sets depthWrite to false in loaders #372

dmnsgn opened this issue May 2, 2024 · 1 comment
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@dmnsgn
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dmnsgn commented May 2, 2024

Why?

@dmnsgn dmnsgn added this to the 4.0.0 milestone May 2, 2024
@vorg
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vorg commented May 2, 2024

I think it's because if transparent geometries write to depth buffer they would occlude each other? We would need some for of order independent transparency for it to work.

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