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I just tried using fNbt to load the level.dat file for a Minecraft Windows 10 Edition save and was met with two exceptions.
The first was that it was unable to detect the compression format:
System.IO.InvalidDataException: Could not auto-detect compression format.
at fNbt.NbtFile.DetectCompression(Stream stream)
I tried to remedy that by explicitly calling nbtFile.LoadFromFile(levelDatFile, NbtCompression.None, null). This worked, but the next error I encountered was:
fNbt.NbtFormatException: Given NBT stream does not start with a TAG_Compound
at fNbt.NbtFile.LoadFromStreamInternal(Stream stream, TagSelector tagSelector)
So, whatever Mojang did for the Windows 10 Edition of Minecraft seems to have introduced some compatibility issues with fNbt.
The text was updated successfully, but these errors were encountered:
I just tried using fNbt to load the level.dat file for a Minecraft Windows 10 Edition save and was met with two exceptions.
The first was that it was unable to detect the compression format:
I tried to remedy that by explicitly calling
nbtFile.LoadFromFile(levelDatFile, NbtCompression.None, null)
. This worked, but the next error I encountered was:So, whatever Mojang did for the Windows 10 Edition of Minecraft seems to have introduced some compatibility issues with fNbt.
The text was updated successfully, but these errors were encountered: