diff --git a/README.md b/README.md index 07716f0..18f205d 100644 --- a/README.md +++ b/README.md @@ -131,6 +131,12 @@ void UModioManager::OnGalaxyAuth(FModioResponse Response) #### Steam Auth +You will need to setup the following: + +* Add your Encrypted App Ticket Key from your Steam Partner game into your game options on the mod.io web +* In your game code, retrieve the Encrypted App Ticket from the Steamwoks SDK (or by using a Steamworks plugin of your choice) +* Also encrypt the Encrypted App Ticket under base 64 before using the mod.io `Steam Auth` function + ![Alt text](img/Readme/SteamAuth.png?raw=true "Title") ```c++