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Thanks for posting this @alanvww! I'll also note that when going over this model in class, I found that the index numbers are very hard to read in the referenced diagram. I realize it's probably quite a challenge to make a clear design for this diagram given the number of points in the mesh, but I think it could be very valuable!
texture map examples like this is a helpful demonstration for implementing a custom face mask. @alanvww and i would like to add the diagram under faceMesh.getUVCoords() as a reference for creating custom masks.
texture map examples like this is a helpful demonstration for implementing a custom face mask. @alanvww and i would like to add the diagram under faceMesh.getUVCoords() as a reference for creating custom masks.
@shiffman@MOQN let us know your thoughts! I’m also working on a sketch to show the mesh map in a more interactive/detailed way. I’ll post update here soon.
Similar to #176 , it will be great if we can include a ml5 version of this diagram in our docs website. @MOQN @QuinnHe @myrahsa
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