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Compatibility
Ryan Hileman edited this page Oct 9, 2013
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32 revisions
status | meaning |
---|---|
perfect | undistinguishable from the output of an Nvidia card |
gold | works great |
silver | completely usable, minor rendering issues - or requries a patch |
bronze | usable, with major rendering issues |
crap | crashes, doesn't start, or doesn't render anything usable |
title | status | version | notes | issue url | source url |
---|---|---|---|---|---|
Aquaria | perfect | f633a2a | |||
Armagetron Advanced | silver | f633a2a | In some versions, the racer does not render. | ||
Bloboats | perfect | f633a2a | |||
BZFlag | bronze | 5401b3 | Problems with text rendering in menus and in the game | http://bzflag.org/ | |
CRRCSim | bronze | f633a2a | Terrain doesn't really render. | issue | |
Cube | silver | f633a2a | Needs gamma correction, splash is broken. | issue, 2 | |
GL-117 | crap | 5401b3 | Menu selection does not work (needs GL_SELECT). But the game plays a nice non-interactive demo | ||
GLtron | gold | f633a2a | Explosion on death looks a bit off. | ||
I Have No Tomatoes | silver | f633a2a | Level texture isn't bound properly. | issue | |
Jumpman | perfect | f633a2a | |||
MotoGT | crap | f633a2a | Flickers between game and desktop. glut issue? | issue | |
Octaspire Crates | perfect | f633a2a | |||
Sauerbraten | silver | 64aa654 | Texture corruption on SGX | issue | |
StepMania 3.9 | silver | f633a2a | Alpha transparency and video underlays are broken. | source | |
Uplink | bronze | f633a2a | Bitmap Z-order is broken. | issue |