simple crossplatform TCP/IP socket chatroom
First build using cmake
first start the client i.e. server <host name> <Port Number>
then run as many client process as you want i.e, client <host name of server> <Port Number of server>
simple crossplatform TCP/IP socket chatroom
First build using cmake
first start the client i.e. server <host name> <Port Number>
then run as many client process as you want i.e, client <host name of server> <Port Number of server>