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A possible solution to Issue #55 would be to add a biome toggle for each biome added and allow a mod like biometweaker to handle the biome spawning. eg. BOP climate zones, island type generation etc. This would also give pack makers a bit more control over what biomes are in their pack as there is currently no way to control what biomes this mod spawns in the world. These biomes are even spawning in dimensions where the biome generation has ostensibly been completely overwritten by other mods like dimensional control.
The text was updated successfully, but these errors were encountered:
Disabling the ocean biomes is technically already possible via events using groovyscript, but I'm leaving this issue open because there's a much better solution ready for the next update (calling this method for each ocean type during postInit via groovyscript)
A possible solution to Issue #55 would be to add a biome toggle for each biome added and allow a mod like biometweaker to handle the biome spawning. eg. BOP climate zones, island type generation etc. This would also give pack makers a bit more control over what biomes are in their pack as there is currently no way to control what biomes this mod spawns in the world. These biomes are even spawning in dimensions where the biome generation has ostensibly been completely overwritten by other mods like dimensional control.
The text was updated successfully, but these errors were encountered: