Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature Request] Per biome toggle in config #73

Open
xkforce opened this issue Jan 17, 2024 · 1 comment
Open

[Feature Request] Per biome toggle in config #73

xkforce opened this issue Jan 17, 2024 · 1 comment
Assignees
Labels
enhancement New feature or request fixed in dev A fix is ready for the next update

Comments

@xkforce
Copy link

xkforce commented Jan 17, 2024

A possible solution to Issue #55 would be to add a biome toggle for each biome added and allow a mod like biometweaker to handle the biome spawning. eg. BOP climate zones, island type generation etc. This would also give pack makers a bit more control over what biomes are in their pack as there is currently no way to control what biomes this mod spawns in the world. These biomes are even spawning in dimensions where the biome generation has ostensibly been completely overwritten by other mods like dimensional control.

@jbredwards jbredwards self-assigned this Jan 17, 2024
@jbredwards jbredwards added enhancement New feature or request fixed in dev A fix is ready for the next update labels Jan 17, 2024
@jbredwards
Copy link
Owner

Disabling the ocean biomes is technically already possible via events using groovyscript, but I'm leaving this issue open because there's a much better solution ready for the next update (calling this method for each ocean type during postInit via groovyscript)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request fixed in dev A fix is ready for the next update
Projects
None yet
Development

No branches or pull requests

2 participants