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opengl-dlp-stereo.cabal
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name: opengl-dlp-stereo
version: 0.1.5.4
synopsis: Library and example for using DLP stereo in OpenGL
description: This package contains functions for rendering 3D stereo using DLP 3-D Ready Sync projectors and active-shutter stereo glasses. It also includes a sample application (see \<<https://youtu.be/l3rZbMB2XjM>\>) and notes regarding hardware setup for DLP. In particular, note that this technique does not require a graphics card that supports @GL_STEREO@. This package also works with VR systems such as Google Cardboard \<<https://www.google.com/get/cardboard/>\>.
license: MIT
license-file: LICENSE
author: Brian W Bush <[email protected]>
maintainer: Brian W Bush <[email protected]>
copyright: (c) 2015-2016 Brian W Bush
category: Graphics
build-type: Simple
cabal-version: >= 1.10
stability: Stable
homepage: https://bitbucket.org/functionally/opengl-dlp-stereo
bug-reports: https://bwbush.atlassian.net/projects/HOGLDLP/issues/
package-url: https://bitbucket.org/functionally/opengl-dlp-stereo/downloads/opengl-dlp-stereo-0.1.5.4.tar.gz
extra-source-files: ReadMe.md
source-repository head
type: git
location: https://bitbucket.org/functionally/opengl-dlp-stereo.git
library
exposed-modules: Graphics.Rendering.DLP
Graphics.Rendering.DLP.Callbacks
build-depends: base >= 4.8 && < 5
, data-default >= 0.5.3
, GLUT >= 2.7.0.1
, OpenGL >= 2.12.0.1
, vector >= 0.11
hs-source-dirs: src
ghc-options: -Wall
default-language: Haskell2010
executable opengl-dlp-test
main-is: Main.hs
build-depends: base
, data-default
, GLUT
, OpenGL
, vector
hs-source-dirs: src
ghc-options: -Wall
default-language: Haskell2010