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As a first demonstration of an adversarial agent that acts depending on the controller, create one that attempts to follow the path of the controlled vehicle.
The text was updated successfully, but these errors were encountered:
slivingston
changed the title
e-agent that follows the
Create e-agent that follows the controlled vehicle
Mar 25, 2016
The first design should allow the e-agent to have knowledge of the exact pose of the controlled vehicle and thus be able to record the entire path history of it. It could also assume perfect information of its own pose. The second design should attempt the tracking using only onboard sensors.
I had marked this issue as something to achieve as part of the second release of the dubins_traffic benchmark, but the existing wandering behavior e-agents/wander is sufficient. Thus I removed this issue from the milestone.
As a first demonstration of an adversarial agent that acts depending on the controller, create one that attempts to follow the path of the controlled vehicle.
The text was updated successfully, but these errors were encountered: