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Editor re-write design discussion #29
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The fiferpg editor (done in cegui) now works too with fife maps: https://github.com/fife-rpg/editor/commit/3aae8f6ea6b2cdd3a13fa10f4cfb8208316af647 |
Really cool! Good work @Beliaar 👍 |
What about an merge of fife-rpg-editor into this repo here? @helios2000 @prock-fife @vtchill |
Just a note, i only added support for loading maps without a fife-rpg project, but i did not remove any fife-rpg specific features. |
I don't think we would merge it now. But as an long term thing. We could do it instand of write an complete new one here. |
I think it's finally time someone tackles the editor. It's current state is basically unusable. I'd like to collect a list of features and prioritize them here. NOTE this list will grow as we discuss.. it is a work in progress.
Must have features - High Priority (Let's not talk how we will implement this stuff yet):
Medium Priority
Low Priority
Behaviors
Ideas
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