diff --git a/specs/fault-proof/stage-one/anchor-state-registry.md b/specs/fault-proof/stage-one/anchor-state-registry.md index c018f6dd5..a5fbe39c3 100644 --- a/specs/fault-proof/stage-one/anchor-state-registry.md +++ b/specs/fault-proof/stage-one/anchor-state-registry.md @@ -234,7 +234,7 @@ TODO: is this true? ### aASR-002: If a larger dispute game bug is found, all games will be retired before the first incorrect game's dispute game finality delay period has passed We assume that a larger bug affecting many games will be noticed via monitoring -([aDGF-002](#adgf-002-games-created-by-the-disputegamefactory-will-be-monitored)) and will be expired within the dispute +([aDGF-002](#adgf-002-games-created-by-the-disputegamefactory-will-be-monitored)) and will be retired within the dispute game finality delay period. TODO: is this true? @@ -281,11 +281,11 @@ implying lost funds and lost confidence. #### Dependencies -- [aFDG-001](#afdg-001-fault-dispute-games-correctly-report-their-properties) +- [aFDG-001](#afdg-001-fault-dispute-games-correctly-report-certain-properties) - [aDGF-001](#adgf-001-dispute-game-factory-correctly-identifies-the-games-it-created) - [aDGF-002](#adgf-002-games-created-by-the-disputegamefactory-will-be-monitored) - [aASR-001](#aasr-001-incorrectly-resolving-games-will-be-blacklisted-within-the-dispute-game-finality-delay-period) -- [aASR-002](#aasr-002-larger-bugs-in-dispute-game-mechanics-will-be-expired-within-the-dispute-game-finality-delay-period) +- [aASR-002](#aasr-002-if-a-larger-dispute-game-bug-is-found-all-games-will-be-retired-before-the-first-incorrect-games-dispute-game-finality-delay-period-has-passed) - [aASR-003](#aasr-003-the-anchorstateregistry-will-be-correctly-initialized-at-deployment) - [aSC-001](#asc-001-superchainconfig-correctly-reports-its-guardian-address) @@ -299,11 +299,11 @@ If this invariant is broken, withdrawals can be frozen for a long period of time #### Dependencies -- [aFDG-001](#afdg-001-fault-dispute-games-correctly-report-their-properties) +- [aFDG-001](#afdg-001-fault-dispute-games-correctly-report-certain-properties) - [aDGF-001](#adgf-001-dispute-game-factory-correctly-identifies-the-games-it-created) - [aDGF-002](#adgf-002-games-created-by-the-disputegamefactory-will-be-monitored) - [aASR-001](#aasr-001-incorrectly-resolving-games-will-be-blacklisted-within-the-dispute-game-finality-delay-period) -- [aASR-002](#aasr-002-larger-bugs-in-dispute-game-mechanics-will-be-expired-within-the-dispute-game-finality-delay-period) +- [aASR-002](#aasr-002-if-a-larger-dispute-game-bug-is-found-all-games-will-be-retired-before-the-first-incorrect-games-dispute-game-finality-delay-period-has-passed) - [aASR-003](#aasr-003-the-anchorstateregistry-will-be-correctly-initialized-at-deployment) - [aSC-001](#asc-001-superchainconfig-correctly-reports-its-guardian-address) - [iASR-001](#iasr-001-games-that-make-correct-claims-about-l2-state-can-be-distinguished-from-games-that-do-not) @@ -312,19 +312,22 @@ If this invariant is broken, withdrawals can be frozen for a long period of time ### iASR-003: Only "truly" **valid games** will be represented as **valid games**. -When asked for a **valid game** by its dependents, the contract will only serve **valid games** that "truly" resolved in -favor of defender. +When asked for a **valid game** by its dependents, the AnchorStateRegistry will only serve **valid games** representing correct L2 state claims. #### Impact **Severity: High** -If this invariant is broken, an L2 state that's different from what dependents can be tricked into finalizing -withdrawals based on incorrect state roots, causing loss of funds. +If this invariant is broken, the L1 will have an inaccurate view of L2 state. The OptimismPortal can be tricked into finalizing +withdrawals based on incorrect state roots, causing loss of funds. Other dependents would also be affected. #### Dependencies -- TODO +- [iASR-001](#iasr-001-games-that-make-correct-claims-about-l2-state-can-be-distinguished-from-games-that-do-not) +- [aASR-001](#aasr-001-incorrectly-resolving-games-will-be-blacklisted-within-the-dispute-game-finality-delay-period) +- [aASR-002](#aasr-002-if-a-larger-dispute-game-bug-is-found-all-games-will-be-retired-before-the-first-incorrect-games-dispute-game-finality-delay-period-has-passed) +- [aASR-003](#aasr-003-the-anchorstateregistry-will-be-correctly-initialized-at-deployment) +- [aSC-001](#asc-001-superchainconfig-correctly-reports-its-guardian-address) ### iASR-004: The anchor game was created recently, within some bounded time period. @@ -340,7 +343,8 @@ and incorrect game resolution. #### Dependencies -- TODO +- [aASR-003](#aasr-003-the-anchorstateregistry-will-be-correctly-initialized-at-deployment) +- [aFDG-002](#afdg-002-fault-dispute-games-with-correct-claims-resolve-correctly-at-some-regular-rate) ### iASR-005: The anchor game is a game whose claim is correct.