We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Many times we see assets that are not converted because they use transparency in their materials and the converted asset is invisible.
One specific example that could be used to debug is this wearable asset that can be converted with the scenes conversion pipeline locally:
QmZ25Gm77SmZ8g21YKVRPCkyemb4JvTqWFbgyhyg99deJL
/Applications/Unity/Hub/Editor/2020.3.0f1/Unity.app/Contents/MacOS/Unity -batchmode -projectPath "/Users/pravus/git/unity-renderer/unity-renderer" -batchmode -executeMethod DCL.ABConverter.SceneClient.ExportSceneToAssetBundles -sceneCid "QmZ25Gm77SmZ8g21YKVRPCkyemb4JvTqWFbgyhyg99deJL" -output "/Users/pravus/git/unity-renderer/unity-renderer/AssetBundles" -logFile "/Users/pravus/Desktop/scene-conversion.log" -verbose
This also happens with the "beer mugs" at Genesis Plaza, if you convert that scene locally you will see the same issue
The text was updated successfully, but these errors were encountered:
pravusjif
No branches or pull requests
Many times we see assets that are not converted because they use transparency in their materials and the converted asset is invisible.
One specific example that could be used to debug is this wearable asset that can be converted with the scenes conversion pipeline locally:
QmZ25Gm77SmZ8g21YKVRPCkyemb4JvTqWFbgyhyg99deJL
/Applications/Unity/Hub/Editor/2020.3.0f1/Unity.app/Contents/MacOS/Unity -batchmode -projectPath "/Users/pravus/git/unity-renderer/unity-renderer" -batchmode -executeMethod DCL.ABConverter.SceneClient.ExportSceneToAssetBundles -sceneCid "QmZ25Gm77SmZ8g21YKVRPCkyemb4JvTqWFbgyhyg99deJL" -output "/Users/pravus/git/unity-renderer/unity-renderer/AssetBundles" -logFile "/Users/pravus/Desktop/scene-conversion.log" -verbose
GLTF
Asset Bundle and the Diff generated by the visual tests system
This also happens with the "beer mugs" at Genesis Plaza, if you convert that scene locally you will see the same issue
The text was updated successfully, but these errors were encountered: