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The Auto-Rig tool to add enhanced rigging to a Genesis figure is not yet supported on Genesis 9. When you click "Rig or Re-target Skeleton" with a Gensis 9 figure, you will get the following error message:
---- Running DAZ Rigger v1.02 ----
// Warning: file: C:/Users/dbui/Documents/maya/modules/DazToMaya/scripts/DAZTools.mel line 494: New name contains invalid characters. Illegal characters were converted to "_". //
---- Geometries grouped ----
// Error: file: C:/Users/dbui/Documents/maya/modules/DazToMaya/scripts/DAZTools.mel line 1760: setAttr: No object matches name: lForearmTwist_EXP.jointTypeY //
We plan to add Genesis 9 support within the next few months.
The text was updated successfully, but these errors were encountered:
The code checks for a version 1.02 attribute, but the rig has a custom attribute of 1.02.1 So if you replace 1.02 with 1.02.1, you fix the issue. I thought you should know :)
Also, will it be possible to add a "FK to IK / IK to FK" function? As of now, the Auto rig has the option to switch between IK and FK, but they don't follow each other. e.g. If you're creating a pose in IK and want to switch to FK, your pose gets reset because there's no way to translate the IK pose to FK pose. I hope it makes sense. Thanks.
The Auto-Rig tool to add enhanced rigging to a Genesis figure is not yet supported on Genesis 9. When you click "Rig or Re-target Skeleton" with a Gensis 9 figure, you will get the following error message:
We plan to add Genesis 9 support within the next few months.
The text was updated successfully, but these errors were encountered: