-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgrid.cpp
126 lines (110 loc) · 2.13 KB
/
grid.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
#include <iostream>
#include "grid.h"
#include "globals.h"
Grid::Grid()
{
numRows = defNumRows;
numCols = defNumCols;
cellSize = defCellSize;
Initialize();
colors = GetCellColors();
}
void Grid::Initialize()
{
for (int row = 0; row < numRows; row++)
{
for (int col = 0; col < numCols; col++)
{
grid[row][col] = 0;
}
}
}
void Grid::Print()
{
for (int row = 0; row < numRows; row++)
{
for (int col = 0; col < numCols; col++)
{
std::cout << grid[row][col] << " ";
}
std::cout << "\n";
}
}
void Grid::Draw()
{
for (int row = 0; row < numRows; row++)
{
for (int col = 0; col < numCols; col++)
{
int cellValue = grid[row][col];
DrawRectangle(col * cellSize + 11, row * cellSize + 11, cellSize - 1, cellSize - 1, colors[cellValue]);
}
}
}
bool Grid::IsCellOutside(int row, int column)
{
if (row >= 0 && row < numRows && column >= 0 && column < numCols)
{
return false;
}
return true;
}
bool Grid::IsCellEmpty(int row, int column)
{
if (grid[row][column] == 0)
{
return true;
}
return false;
}
int Grid::ClearFullRows()
{
int completed = 0;
for (int row = numRows - 1; row >= 0; row--)
{
if (IsRowFull(row))
{
ClearRow(row);
completed++;
}
else if (completed > 0)
{
MoveRowDown(row, completed);
}
}
return completed;
}
int Grid::GetNumCols()
{
return numCols;
}
int Grid::GetNumRows()
{
return numRows;
}
bool Grid::IsRowFull(int row)
{
for (int column = 0; column < numCols; column++)
{
if (grid[row][column] == 0)
{
return false;
}
}
return true;
}
void Grid::ClearRow(int row)
{
for (int column = 0; column < numCols; column++)
{
grid[row][column] = 0;
}
}
void Grid::MoveRowDown(int row, int numRows)
{
for (int column = 0; column < numCols; column++)
{
grid[row + numRows][column] = grid[row][column];
grid[row][column] = 0;
}
}