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CV.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta name="google-site-verification" content="S5miEUSow9wX4fls-vk0Zw6bFLHfwxbYNOIk3omz6JU" />
<meta charset="utf-8">
<meta name="viewport">
<meta name="og:url" content="coffandro.github.io">
<title>CV</title>
<meta property="og:title" content="CV">
<meta name="description" content="Welcome to my CV">
<meta property="og:description" content="Welcome to my CV">
<link rel="icon" type="image/x-icon" href="/Images/Xicon.svg">
<meta property="og:image" content="/Images/Xicon.svg">
<link rel="stylesheet" href="/css/stylesheet.css">
<link id="nav" rel="stylesheet" href="/css/navbar.css" disabled>
<link id="mnav" rel="stylesheet" href="/css/mnavbar.css" disabled>
<script src="jquery-3.7.1.min.js"></script>
<script id="Font-Awesome" src="https://kit.fontawesome.com/5c072ddc8a.js" crossorigin="anonymous"></script>
<script id="Feather-Icons" src="https://unpkg.com/feather-icons"></script>
</head>
<body>
<!--Navigation bar-->
<div id="nav-placeholder">
</div>
<script>
LoadNavBar = function () {
// loading a different nav bar depending on phone type
if (
navigator.userAgent.match(/Android/i) ||
navigator.userAgent.match(/webOS/i) ||
navigator.userAgent.match(/iPhone/i) ||
navigator.userAgent.match(/iPad/i) ||
navigator.userAgent.match(/iPod/i) ||
navigator.userAgent.match(/BlackBerry/i) ||
navigator.userAgent.match(/Windows Phone/i) ||
window.innerWidth <= 800) {
document.documentElement.classList.toggle("mobile", true);
document.getElementById('mnav').removeAttribute('disabled');
$(function () {
$("#nav-placeholder").load("/mobile-navbar.html");
});
}
// nav bar for touch-screen (mobile) devices
else {
document.documentElement.classList.toggle("mobile", false);
document.getElementById('nav').removeAttribute('disabled');
$(function () {
$("#nav-placeholder").load("/navbar.html");
});
}
};
window.onresize = function () {
LoadNavBar()
};
LoadNavBar()
// nav bar for everything else (desktop)
</script>
<!--end of Navigation bar-->
<div class="CVSideBar content">
<a id="CVPicContainer" href="/Images/About/Cornelius.jpg"><img id="CVPic" src="Images/About/CorneliusNoBg.png"></a>
<h2>Profile</h2>
<p>I'm a passionated <span id="AGE">AGE</span> year old student
with a love for <br>Linux <i class="fa-brands fa-linux"></i>,
game development <i class="fa-solid fa-gamepad"></i>,
and generally nerdy things.
</p>
<script>
function diff_years(dt2, dt1) {
// Calculate the difference in milliseconds between the two dates
var diff = (dt2.getTime() - dt1.getTime()) / 1000;
// Convert the difference from milliseconds to days
diff /= (60 * 60 * 24);
// Calculate the approximate number of years by dividing the difference in days by the average number of days in a year (365.25)
return Math.abs(Math.round(diff / 365.25));
}
let BirthDate = new Date('2006-12-17')
let now = new Date();
document.getElementById("AGE").textContent = diff_years(now, BirthDate)
</script>
<br>
<h2 class="en">Contact</h2>
<h2 class="da">Kontakt</h2>
<hr class="Seperator">
<br>
<li><a href="tel:81710302">
<span class="en"><b class="en">Phone number:</b></span>
<span class="da"><b class="da">Telefon number:</b></span>
<span>+45 81 71 03 02</span>
</a></li>
<br>
<br>
<li><a href="mailto:[email protected]">
<span><b>EMAIL:</b></span>
<span>[email protected]</span>
</a></li>
<br>
<br>
<h2 class="en">Hobbies</h2>
<h2 class="da">Hobbier</h2>
<hr class="Seperator">
<br>
<li>
<p class="en">Game design</p>
<p class="da">Spil design</p>
</li>
<li>
<p class="en">Product design</p>
<p class="da">Produkt design</p>
</li>
<li>
<p class="en">Programming</p>
<p class="da">Programmering</p>
</li>
<li>
<p>Retro gaming</p>
</li>
<li>
<p>Software hacking</p>
</li>
<li>
<p>Hardware hacking</p>
</li>
<br>
</div>
<div class="CVGrid">
<div class="CVInternalGrid content">
<br>
<h1>Cornelius Andreas Rosenaa</h1>
<h3>Game design Student</h3>
<br>
<h2 class="en">Education</h2>
<h2 class="da">Uddanelse</h2>
<hr class="Seperator">
<br>
<h3>Skolen Ved Nordens Plads</h3>
<p><b>2013-2024</b></p>
<p class="en">At Skolen ved Nordens Plads I learned just about everything I now know, and graduated with a ECTS of
<b>B</b>.</p>
<p class="da">På Skolen ved Nordens Plads lærte jeg nærmest alt hvad jeg idag ved, og graduerede med en ECTS på
<b>B</b>.</p>
<br>
<!--<h3 class="en">Greenmind Vesterbrogade, internship</h3>
<h3 class="da">Greenmind Vesterbrogade, praktik</h3>
<p><b>29 Jan 2024-4 Feb 2024</b></p>
<p class="en"></p>
<p class="da"></p>
<br>-->
<h2 class="en">Experience</h2>
<h2 class="da">Erfarenhed</h2>
<hr class="Seperator">
<br>
<img class="CVLanguages"
src="https://github-readme-stats.vercel.app/api/top-langs/?username=coffandro&bg_color=292831&hide_border=true&title_color=fbbbad&text_color=fbbbad" />
<h3>Fallout: London Community moderator</h3>
<p class="en"><b class="en">25 Nov 2022-25 Jul 2024</b></p>
<p class="da"><b class="da">25 Nov 2022-25 Jul 2024</b></p>
<p class="en">As a community moderator I got experience in handling difficult social situation.</p>
<p class="da">Som en community moderator fik jeg erfarenhed i at håndtere svære sociale situationer.</p>
<br>
<h3>Fallout: London Level designer</h3>
<p class="en"><b class="en">16 Jul 2023-25 Jul 2024</b></p>
<p class="da"><b class="da">16 Jul 2023-25 Jul 2024</b></p>
<p class="en">As a Level designer I learned about the technical and artistic elements found in building a good
level.</p>
<p class="da">Som en Level designer lærte jeg omkring de tekniske og artistiske elementer fundet I at bygge et
godt level.</p>
<br>
<h3>Fallout: London Scripter</h3>
<p class="en"><b class="en">15 Nov 2023-25 Jul 2024</b></p>
<p class="da"><b class="da">15 Nov 2023-25 Jul 2024</b></p>
<p class="en">As a Scripter I learned about the internals of the Bethesda Creation Engine and techniques in
designing quests.</p>
<p class="da">Som en Scripter lærte jeg om det indre af Bethesda Creation Engine og teknikker til at designe
quests.</p>
<br>
<h3>Fallout: London Downgrader Developer</h3>
<p class="en"><b class="en">20 Apr 2023-4 Aug 2024</b></p>
<p class="da"><b class="da">20 Apr 2023-4 Aug 2024</b></p>
<p class="en">As the developer behind the Fallout: London - Fallout 4 Downgrader I learnt a lot about shipping to
prod and handling large volumes of tickets.</p>
<p class="da">Som udvikleren bag ved Fallout: London - Fallout 4 Downgrader lærte jeg store mængder omkring at
udgive software og ar håndtere store mængder af opgaver.</p>
<br>
</div>
<div class="content">
<h1 class="en">Games I've made/worked on.</h1>
<h1 class="da">Spil jeg har lavet/arbejdet på.</h1>
<div class="grid">
<a href="https://fallout4london.com/"><img
src="https://fallout4london.com/wp-content/uploads/2023/12/cropped-TSHIRTLOGO-1.png">
<p><b>Fallout: London</b></p>
<p class="en">Fallout: London is an ambitious, trail-blazing DLC-sized mod for Fallout 4.</p>
<p class="da">Fallout: London er et ambitiøst, banebrydende DLC-størrelse mod for Fallout 4.</p>
<a href="https://coffandro.itch.io/Fishies"><img src="/Images/Fishies.png"></img>
<p><b>Fishies</b></p>
<p class="en">There's too many fish, kill as many as you can!</p>
<p class="da">Der er for mange fisk, dræb så mange som du kan!</p>
</a>
<a href="https://coffandro.itch.io/Krimi"><img src="/Images/Krimi.png">
<p><b>Krimi</b></p>
<p class="en">Krimi is a small game I made to test a dialogue system.</p>
<p class="da">Krimi er et lille spil jeg har lavet for at teste et dialog system.</p>
</a>
<a href="https://coffandro.itch.io/gnomes"><img src="/Images/Gnomes.png">
<p><b>Gnomes</b></p>
<p class="en">Gnomes is a small game I made because wth, click the enemies.</p>
<p class="da">Gnomes er et lille spil jeg lavede fordi hvorfor ikke, klik på fjenderne.</p>
</a>
<a href="https://coffandro.itch.io/oso-invaders"><img src="/Images/OSO Invaders.png">
<p><b>OSO Invaders</b></p>
<p class="en">OSO Invaders is a school project game I made.</p>
<p class="da">OSO Invaders er et skole projekts spil jeg har lavet.</p>
</a>
</a>
</div>
</div>
</div>
</body>
</html>