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When attempting to create a new vision component through C++ as stated in the readme and then creating a blueprint from that C++ class, the editor crashes with this error message:
[2024.05.20-01.36.42:358][658]LogOutputDevice: Error: Ensure condition failed: false [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp] [Line: 2012]
[2024.05.20-01.36.42:358][658]LogOutputDevice: Error: Template Mismatch during attachment. Attaching instanced component to template component. Parent 'Vision' (Owner 'Default__RosActorBP_C') Self 'ColorCapture' (Owner 'RosActorBP_C_UAID_AC91A10E68F324F701_1254467327').
I've created a C++ class inheriting from the AActor class to so some things with the ROSIntegration plugin and have no issues using it to subscribe and publish topics. Its when I tried to attach the vision component to it either from C++ or to create a new blueprint class inheriting from VisionActor that this error occurs. Even just placing the VisionActor default into the scene crashes the editor I believe for the same reason.
Also, I'm using UE5. The plugin seems to compile fine in UE5.
I can't find much help online on this "Template Mismatch during attachment. Attaching instanced component to template component" error.
I'm fairly new to Unreal Engine so any help is appreciated!
The text was updated successfully, but these errors were encountered:
When attempting to create a new vision component through C++ as stated in the readme and then creating a blueprint from that C++ class, the editor crashes with this error message:
[2024.05.20-01.36.42:358][658]LogOutputDevice: Error: Ensure condition failed: false [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp] [Line: 2012]
[2024.05.20-01.36.42:358][658]LogOutputDevice: Error: Template Mismatch during attachment. Attaching instanced component to template component. Parent 'Vision' (Owner 'Default__RosActorBP_C') Self 'ColorCapture' (Owner 'RosActorBP_C_UAID_AC91A10E68F324F701_1254467327').
I've created a C++ class inheriting from the AActor class to so some things with the ROSIntegration plugin and have no issues using it to subscribe and publish topics. Its when I tried to attach the vision component to it either from C++ or to create a new blueprint class inheriting from VisionActor that this error occurs. Even just placing the VisionActor default into the scene crashes the editor I believe for the same reason.
Also, I'm using UE5. The plugin seems to compile fine in UE5.
I can't find much help online on this "Template Mismatch during attachment. Attaching instanced component to template component" error.
I'm fairly new to Unreal Engine so any help is appreciated!
The text was updated successfully, but these errors were encountered: