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There is a major bug in both the beta and regular versions of Kraplow, and that is the CPU's do not use shoots.
They only inflict damage by gattling or Indians, which is ridiculous, because that renders guns and distance modifying cards useless.
The text was updated successfully, but these errors were encountered:
4-5 players
CPU should take note of who shot at the sheriff or not. Everyone that shot at the sheriff will immediately began the target for sheriff, deputy and the renegade too.
Outlaws shoot the sheriff everytime they can. Use jail against others
Sheriff should not shot anyone at the start of the game until someone starts to shoot him but can use INDIANS and GATLING instead.
Deputy can shot anyone except the sheriff but better to shot at someone who has already revealed himself to be an outlaw (by shooting the sheriff).
6-8 players
Taking note of WHO shot at the sheriff will become more important now to avoid a deputy to hurt another deputy or the renegade, who shoud be on sheriff side at the beginning.
There is a major bug in both the beta and regular versions of Kraplow, and that is the CPU's do not use shoots.
They only inflict damage by gattling or Indians, which is ridiculous, because that renders guns and distance modifying cards useless.
The text was updated successfully, but these errors were encountered: