From 01a7f1ec60fe3d4248b2e6c2e686c49d1a2759e1 Mon Sep 17 00:00:00 2001 From: Adam Szofran Date: Wed, 17 Jan 2024 08:50:10 -0800 Subject: [PATCH] Add missing GKAchievementDescription APIs. (#19) * Add missing GKAchievementDescription APIs. Add achievements panel to the sample app for viewing achievements and descriptions. * Add trailing newlines. * Remove #pragma 0649 in favor of initializing serialized fields with default values. * Add a missing await to the ResetAchievements call and ensure the Reset button is disabled until it completes. --- .../ProjectSettings/ProjectVersion.txt | 4 +- .../Prefabs/AchievementPanel.prefab | 1234 +++++ .../Prefabs/AchievementPanel.prefab.meta | 7 + .../AchievementPlaceholderImagePanel.prefab | 551 ++ ...hievementPlaceholderImagePanel.prefab.meta | 7 + .../Scenes/GameKit_Sample.unity | 4665 ++++++++++++++--- .../Scripts/AchievementPanel.cs | 73 + .../Scripts/AchievementPanel.cs.meta | 11 + .../AchievementPlaceholderImagePanel.cs | 24 + .../AchievementPlaceholderImagePanel.cs.meta | 11 + .../Scripts/AchievementsPanel.cs | 150 + .../Scripts/AchievementsPanel.cs.meta | 11 + .../Scripts/GameKitSample.cs | 113 +- .../Scripts/PlayerStatusPanel.cs | 18 +- .../Scripts/RealtimeMatchRequestPanel.cs | 37 +- .../Scripts/RealtimeMatchStatusPanel.cs | 18 +- .../Apple.GameKit.Sample/Scripts/WaitPanel.cs | 6 +- .../Documentation~/Apple.GameKit.md | 16 +- .../Source/GKAchievementChallenge.cs | 2 +- .../Source/GKAchievementDescription.cs | 22 + .../Source/Leaderboards/GKLeaderboard.cs | 19 +- .../ProjectSettings/ProjectVersion.txt | 4 +- .../GKAchievementDescription.swift | 29 + 23 files changed, 6011 insertions(+), 1021 deletions(-) create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Prefabs/AchievementPanel.prefab create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Prefabs/AchievementPanel.prefab.meta create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Prefabs/AchievementPlaceholderImagePanel.prefab create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Prefabs/AchievementPlaceholderImagePanel.prefab.meta create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPanel.cs create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPanel.cs.meta create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPlaceholderImagePanel.cs create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPlaceholderImagePanel.cs.meta create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementsPanel.cs create mode 100644 plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementsPanel.cs.meta diff --git a/plug-ins/Apple.Core/Apple.Core_Unity/ProjectSettings/ProjectVersion.txt b/plug-ins/Apple.Core/Apple.Core_Unity/ProjectSettings/ProjectVersion.txt index 0ab53b0c..396831ee 100644 --- a/plug-ins/Apple.Core/Apple.Core_Unity/ProjectSettings/ProjectVersion.txt +++ b/plug-ins/Apple.Core/Apple.Core_Unity/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2022.3.16f1 -m_EditorVersionWithRevision: 2022.3.16f1 (d2c21f0ef2f1) +m_EditorVersion: 2022.3.17f1 +m_EditorVersionWithRevision: 2022.3.17f1 (4fc78088f837) diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Prefabs/AchievementPanel.prefab b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Prefabs/AchievementPanel.prefab new file mode 100644 index 00000000..aef0c2c0 --- /dev/null +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Prefabs/AchievementPanel.prefab @@ -0,0 +1,1234 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1376259658119609237 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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"Completed" : $"{Achievement.PercentComplete:F0}%"; + _lastReportedDateText.text = Achievement.LastReportedDate.ToString("u"); + } + else + { + _completionText.text = string.Empty; + _lastReportedDateText.text = string.Empty; + } + } + } +} diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPanel.cs.meta b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPanel.cs.meta new file mode 100644 index 00000000..fb486a0b --- /dev/null +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 65e46250ac58740bb8fb7f5c106fbfe4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPlaceholderImagePanel.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPlaceholderImagePanel.cs new file mode 100644 index 00000000..1549f4c4 --- /dev/null +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPlaceholderImagePanel.cs @@ -0,0 +1,24 @@ +using System.Reflection; +using UnityEngine; +using UnityEngine.UI; + +namespace Apple.GameKit.Sample +{ + public class AchievementPlaceholderImagePanel : MonoBehaviour + { + [SerializeField] private RawImage _image = default; + [SerializeField] private Text _titleText = default; + + public Texture2D Image + { + get => _image.texture as Texture2D; + set => _image.texture = value; + } + + public string Title + { + get => _titleText.text; + set => _titleText.text = value; + } + } +} diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPlaceholderImagePanel.cs.meta b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPlaceholderImagePanel.cs.meta new file mode 100644 index 00000000..274ef145 --- /dev/null +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementPlaceholderImagePanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ea9651942818f4080a7da4e6f29bc0b6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementsPanel.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementsPanel.cs new file mode 100644 index 00000000..c5e8ea9c --- /dev/null +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementsPanel.cs @@ -0,0 +1,150 @@ +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Apple.Core; +using UnityEngine; +using UnityEngine.UI; + +namespace Apple.GameKit.Sample +{ + public class AchievementsPanel : MonoBehaviour + { + [SerializeField] private GameObject _achievementPanelPrefab = default; + [SerializeField] private GameObject _achievementPlaceholderImagePanelPrefab = default; + [SerializeField] private GameObject _achievementsListContent = default; + [SerializeField] private Text _propertiesText = default; + [SerializeField] private Button _refreshButton = default; + [SerializeField] private Button _resetAllButton = default; + + async void OnEnable() + { + await Refresh(); + } + + public async void RefreshButtonAction() + { + await Refresh(); + } + + private void AddPlaceholderImage(Texture2D image, string title) + { + var panelObject = Instantiate(_achievementPlaceholderImagePanelPrefab, _achievementsListContent.transform, worldPositionStays: false); + + var panel = panelObject.GetComponent<AchievementPlaceholderImagePanel>(); + panel.Image = image; + panel.Title = title; + + var panelButton = panelObject.GetComponent<Button>(); + panelButton.onClick.AddListener(() => + { + _propertiesText.text = string.Empty; + }); + } + + public async Task Refresh() + { + _refreshButton.interactable = false; + + try + { + Clear(); + + var achievements = await GKAchievement.LoadAchievements(); + var descriptions = await GKAchievementDescription.LoadAchievementDescriptions(); + + var isRarityPropertyAvailable = + Availability.Available(RuntimeOperatingSystem.macOS, 14, 0) || + Availability.Available(RuntimeOperatingSystem.iOS, 17, 2) || + Availability.Available(RuntimeOperatingSystem.tvOS, 17, 2); + + foreach (var description in descriptions) + { + var panelObject = Instantiate(_achievementPanelPrefab, _achievementsListContent.transform, worldPositionStays: false); + + var panel = panelObject.GetComponent<AchievementPanel>(); + panel.Description = description; + + var achievement = achievements.Where(a => a.Identifier == description.Identifier).FirstOrDefault(); + panel.Achievement = achievement; + + var panelButton = panelObject.GetComponent<Button>(); + panelButton.onClick.AddListener(() => + { + var builder = new StringBuilder(); + builder.Append($"{nameof(GKAchievementDescription)}:\n"); + builder.Append($" {nameof(GKAchievementDescription.Identifier)} = \"{description.Identifier}\"\n"); + builder.Append($" {nameof(GKAchievementDescription.Title)} = \"{description.Title}\"\n"); + builder.Append($" {nameof(GKAchievementDescription.UnachievedDescription)} = \"{description.UnachievedDescription}\"\n"); + builder.Append($" {nameof(GKAchievementDescription.AchievedDescription)} = \"{description.AchievedDescription}\"\n"); + builder.Append($" {nameof(GKAchievementDescription.GroupIdentifier)} = \"{description.GroupIdentifier}\"\n"); + builder.Append($" {nameof(GKAchievementDescription.MaximumPoints)} = {description.MaximumPoints}\n"); + builder.Append($" {nameof(GKAchievementDescription.IsHidden)} = {description.IsHidden}\n"); + builder.Append($" {nameof(GKAchievementDescription.IsReplayable)} = {description.IsReplayable}\n"); + + if (isRarityPropertyAvailable) + { + builder.Append($" {nameof(GKAchievementDescription.RarityPercent)} = {description.RarityPercent}\n"); + } + + if (achievement != null) + { + builder.Append($"\n{nameof(GKAchievement)}:\n"); + builder.Append($" {nameof(GKAchievement.Identifier)} = \"{achievement.Identifier}\"\n"); + builder.Append($" {nameof(GKAchievement.Player)} = \"{achievement.Player?.DisplayName ?? string.Empty}\"\n"); + builder.Append($" {nameof(GKAchievement.PercentComplete)} = {achievement.PercentComplete}\n"); + builder.Append($" {nameof(GKAchievement.IsCompleted)} = {achievement.IsCompleted}\n"); + builder.Append($" {nameof(GKAchievement.LastReportedDate)} = {achievement.LastReportedDate:u}\n"); + builder.Append($" {nameof(GKAchievement.ShowCompletionBanner)} = {achievement.ShowCompletionBanner}\n"); + } + + _propertiesText.text = builder.ToString(); + }); + } + + // Add placeholder images to the end of the list. + AddPlaceholderImage(GKAchievementDescription.IncompleteAchievementImage, nameof(GKAchievementDescription.IncompleteAchievementImage)); + AddPlaceholderImage(GKAchievementDescription.PlaceholderCompletedAchievementImage, nameof(GKAchievementDescription.PlaceholderCompletedAchievementImage)); + } + finally + { + _refreshButton.interactable = true; + } + } + + public void Clear() + { + _propertiesText.text = string.Empty; + + foreach (Transform transform in _achievementsListContent.transform) + { + Destroy(transform.gameObject); + } + _achievementsListContent.transform.DetachChildren(); + } + + public async void ResetAchievements() + { + _resetAllButton.interactable = false; + try + { + await GKAchievement.ResetAchievements(); + await Refresh(); + } + finally + { + _resetAllButton.interactable = true; + } + } + + public async void ShowViewControllerButtonAction() + { + await ShowViewController(); + } + + public async Task ShowViewController() + { + var gameCenter = GKGameCenterViewController.Init(GKGameCenterViewController.GKGameCenterViewControllerState.Achievements); + await gameCenter.Present(); + } + } +} diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementsPanel.cs.meta b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementsPanel.cs.meta new file mode 100644 index 00000000..c278edb7 --- /dev/null +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/AchievementsPanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6eccb315965f64fae999f629b21da2d4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/GameKitSample.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/GameKitSample.cs index 0fb0f694..1084dcd5 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/GameKitSample.cs +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/GameKitSample.cs @@ -15,32 +15,32 @@ namespace Apple.GameKit.Sample { public class GameKitSample : MonoBehaviour { -#pragma warning disable 0649 - [SerializeField] private RawImage _playerPhotoImage; + [SerializeField] private RawImage _playerPhotoImage = default; - [SerializeField] private Text _playerDisplayName; - [SerializeField] private Text _isMultiplayerGamingRestrictedText; - [SerializeField] private Text _isPersonalizedCommunicationRestrictedText; - [SerializeField] private Text _isUnderageText; + [SerializeField] private Text _playerDisplayName = default; + [SerializeField] private Text _isMultiplayerGamingRestrictedText = default; + [SerializeField] private Text _isPersonalizedCommunicationRestrictedText = default; + [SerializeField] private Text _isUnderageText = default; - [SerializeField] private GameObject _panelArea; + [SerializeField] private GameObject _panelArea = default; - [SerializeField] private GameObject _mainButtonLayout; - [SerializeField] private RealtimeMatchRequestPanel _realtimeMatchRequestPanel; - [SerializeField] private RealtimeMatchStatusPanel _realtimeMatchStatusPanel; + [SerializeField] private GameObject _mainButtonLayout = default; + [SerializeField] private RealtimeMatchRequestPanel _realtimeMatchRequestPanel = default; + [SerializeField] private RealtimeMatchStatusPanel _realtimeMatchStatusPanel = default; - [SerializeField] private Button _authenticateBtn; - [SerializeField] private Text _authenticateBtnText; + [SerializeField] private AchievementsPanel _achievementsPanel = default; - [SerializeField] private Button _showAchievementsBtn; - [SerializeField] private Button _showTurnBasedMatchesBtn; - [SerializeField] private Button _takeTurnButton; - [SerializeField] private Button _endMatchWinnerButton; - [SerializeField] private Button _reportLeaderboardScore; - [SerializeField] private Button _toggleAccessPoint; - [SerializeField] private Button _triggerAccessPoint; - [SerializeField] private Button _realtimeMatchmakingButton; -#pragma warning restore 0649 + [SerializeField] private Button _authenticateBtn = default; + [SerializeField] private Text _authenticateBtnText = default; + + [SerializeField] private Button _showAchievementsBtn = default; + [SerializeField] private Button _showTurnBasedMatchesBtn = default; + [SerializeField] private Button _takeTurnButton = default; + [SerializeField] private Button _endMatchWinnerButton = default; + [SerializeField] private Button _reportLeaderboardScore = default; + [SerializeField] private Button _toggleAccessPoint = default; + [SerializeField] private Button _triggerAccessPoint = default; + [SerializeField] private Button _realtimeMatchmakingButton = default; private GKLocalPlayer _localPlayer; private GKTurnBasedMatch _activeMatch; @@ -220,76 +220,9 @@ private void OnToggleAccessPoint() GKAccessPoint.Shared.IsActive = !GKAccessPoint.Shared.IsActive; } - private async void OnShowAchievements() + private void OnShowAchievements() { - try - { - // Wait for player to close the dialog... - var gameCenter = GKGameCenterViewController.Init(GKGameCenterViewController.GKGameCenterViewControllerState.Achievements); - await gameCenter.Present(); - - // Log all achievements in game... - var descriptions = await GKAchievementDescription.LoadAchievementDescriptions(); - - if (descriptions.Count > 0) - { - var isRarityPropertyAvailable = - Availability.Available(RuntimeOperatingSystem.macOS, 14, 0) || - Availability.Available(RuntimeOperatingSystem.iOS, 17, 2) || - Availability.Available(RuntimeOperatingSystem.tvOS, 17, 2); - - var builder = new StringBuilder(); - builder.AppendLine("Achievement descriptions:"); - - foreach (var achievement in descriptions) - { - builder.Append($" {achievement.Identifier}: {achievement.Title}"); - - if (isRarityPropertyAvailable) - { - builder.AppendLine($" (Rarity: {achievement.RarityPercent * 100.0:F2}%)"); - } - else - { - builder.AppendLine(); - } - } - Debug.Log(builder.ToString()); - - // Get the player's achievements. - var achievements = await GKAchievement.LoadAchievements(); - - if (achievements.Count() > 0) - { - builder.Clear(); - builder.AppendLine("Player achievements:"); - - foreach (var achievement in achievements) - { - if (!string.IsNullOrEmpty(achievement.Identifier)) - { - var description = descriptions - .Where(d => d.Identifier.Equals(achievement.Identifier)) - .FirstOrDefault(); - - var title = description?.Title ?? string.Empty; - - builder.AppendLine($" {achievement.Identifier}: {title} ({achievement.PercentComplete * 100.0:F0}% complete)"); - } - } - - Debug.Log(builder.ToString()); - } - } - else - { - Debug.Log("This game has no achievements."); - } - } - catch (Exception exception) - { - Debug.LogException(exception); - } + PushPanel(_achievementsPanel.gameObject); } private async void OnShowTurnBasedMatches() diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/PlayerStatusPanel.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/PlayerStatusPanel.cs index 2229704c..b8476083 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/PlayerStatusPanel.cs +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/PlayerStatusPanel.cs @@ -50,19 +50,17 @@ public GKPlayerConnectionState ConnectionState } } -#pragma warning disable 0649 - [SerializeField] private RawImage _playerPhotoImage; - [SerializeField] private Text _localPlayerText; + [SerializeField] private RawImage _playerPhotoImage = default; + [SerializeField] private Text _localPlayerText = default; - [SerializeField] private Text _displayNameText; - [SerializeField] private Text _aliasText; - [SerializeField] private Text _gamePlayerIdText; - [SerializeField] private Text _teamPlayerIdText; + [SerializeField] private Text _displayNameText = default; + [SerializeField] private Text _aliasText = default; + [SerializeField] private Text _gamePlayerIdText = default; + [SerializeField] private Text _teamPlayerIdText = default; - [SerializeField] private Text _matchPropertiesText; + [SerializeField] private Text _matchPropertiesText = default; - [SerializeField] private Text _connectionStateText; -#pragma warning restore 0649 + [SerializeField] private Text _connectionStateText = default; private async Task UpdatePlayerImage() { diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/RealtimeMatchRequestPanel.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/RealtimeMatchRequestPanel.cs index 12693f18..f481141c 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/RealtimeMatchRequestPanel.cs +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/RealtimeMatchRequestPanel.cs @@ -14,27 +14,25 @@ namespace Apple.GameKit.Sample public class RealtimeMatchRequestPanel : MonoBehaviour { -#pragma warning disable 0649 - [SerializeField] private Dropdown _minPlayersDropdown; - [SerializeField] private Dropdown _maxPlayersDropdown; - [SerializeField] private Dropdown _matchmakingModeDropdown; + [SerializeField] private Dropdown _minPlayersDropdown = default; + [SerializeField] private Dropdown _maxPlayersDropdown = default; + [SerializeField] private Dropdown _matchmakingModeDropdown = default; - [SerializeField] private Toggle _fastStartToggle; - [SerializeField] private Toggle _serverHostedToggle; + [SerializeField] private Toggle _fastStartToggle = default; + [SerializeField] private Toggle _serverHostedToggle = default; - [SerializeField] private InputField _queueNameInputField; + [SerializeField] private InputField _queueNameInputField = default; - [SerializeField] private GameObject _queueRelatedItems; - [SerializeField] private InputField _propertiesInputField; - [SerializeField] private InputField _recipientPropertiesInputField; - [SerializeField] private Button _queryQueueActivityButton; - [SerializeField] private Text _queueQueueActivityButtonText; - [SerializeField] private string _updateString; - [SerializeField] private string _updatingString; + [SerializeField] private GameObject _queueRelatedItems = default; + [SerializeField] private InputField _propertiesInputField = default; + [SerializeField] private InputField _recipientPropertiesInputField = default; + [SerializeField] private Button _queryQueueActivityButton = default; + [SerializeField] private Text _queueQueueActivityButtonText = default; + [SerializeField] private string _updateString = default; + [SerializeField] private string _updatingString = default; - [SerializeField] private RealtimeMatchStatusPanel _realtimeMatchStatusPanel; - [SerializeField] private WaitPanel _waitPanel; -#pragma warning restore 0649 + [SerializeField] private RealtimeMatchStatusPanel _realtimeMatchStatusPanel = default; + [SerializeField] private WaitPanel _waitPanel = default; private Color _propertiesTextDefaultColor = Color.black; private GKMatchProperties _propertiesDictionary = null; @@ -157,7 +155,10 @@ public async void OnQueryQueueActivity() } _queueQueueActivityButtonText.text = _updateString; } - _queryQueueActivityButton.interactable = true; + finally + { + _queryQueueActivityButton.interactable = true; + } } public void OnPropertiesChanged(string propertiesJson) diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/RealtimeMatchStatusPanel.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/RealtimeMatchStatusPanel.cs index 0e73d4f0..748f9c40 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/RealtimeMatchStatusPanel.cs +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/RealtimeMatchStatusPanel.cs @@ -13,14 +13,12 @@ namespace Apple.GameKit.Sample public class RealtimeMatchStatusPanel : MonoBehaviour { -#pragma warning disable 0649 - [SerializeField] private GameObject _playerStatusPanelPrefab; - [SerializeField] private GameObject _playerListContent; - [SerializeField] private Text _messageLogText; - [SerializeField] private Text _matchStatusTitleText; - [SerializeField] private GameObject _matchButtonArea; - [SerializeField] private GameObject _inviteButtonArea; -#pragma warning restore 0649 + [SerializeField] private GameObject _playerStatusPanelPrefab = default; + [SerializeField] private GameObject _playerListContent = default; + [SerializeField] private Text _messageLogText = default; + [SerializeField] private Text _matchStatusTitleText = default; + [SerializeField] private GameObject _matchButtonArea = default; + [SerializeField] private GameObject _inviteButtonArea = default; public void Populate(GKMatch match) => Populate( GKPlayerConnectionState.Connected, @@ -99,6 +97,10 @@ public void Clear() } // clear the previous list of players + foreach (Transform transform in _playerListContent.transform) + { + Destroy(transform.gameObject); + } _playerListContent.transform.DetachChildren(); _playerStatusPanels.Clear(); diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/WaitPanel.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/WaitPanel.cs index 5e60d51d..acad27ae 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/WaitPanel.cs +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Demos/Apple.GameKit.Sample/Scripts/WaitPanel.cs @@ -9,10 +9,8 @@ namespace Apple.GameKit.Sample { public class WaitPanel : MonoBehaviour { -#pragma warning disable 0649 - [SerializeField] private Text _messageText; - [SerializeField] private Button _cancelButton; -#pragma warning restore 0649 + [SerializeField] private Text _messageText = default; + [SerializeField] private Button _cancelButton = default; public string Message { diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Documentation~/Apple.GameKit.md b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Documentation~/Apple.GameKit.md index ea7dc42e..3eb41d15 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Documentation~/Apple.GameKit.md +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Documentation~/Apple.GameKit.md @@ -102,7 +102,7 @@ var timestamp = fetchItemsResponse.Timestamp; ```csharp var achievements = await GKAchievement.LoadAchievements(); -foreach(var a in achievements) +foreach (var a in achievements) { Debug.Log($"Achievement: {a.Identifier}"); } @@ -112,7 +112,7 @@ foreach(var a in achievements) ```csharp var descriptions = await GKAchievementDescription.LoadAchievementDescriptions(); -foreach(var d in descriptions) +foreach (var d in descriptions) { Debug.Log($"Achievement: {a.Identifier}, Unachieved Description: {d.UnachievedDescription}, Achieved Description: {d.AchievedDescription}"); } @@ -120,11 +120,11 @@ foreach(var d in descriptions) #### 2.3 Load Image ```csharp -var achievements = await GKAchievement.LoadAchievements(); +var descriptions = await GKAchievementDescription.LoadAchievementDescriptions(); -foreach(var a in achievements) +foreach (var d in descriptions) { - var image = await a.LoadImage(); + var image = await d.LoadImage(); // Do something with the image. } ``` @@ -155,7 +155,7 @@ if(!achievement.IsCompleted) { #### 2.5 Reset All Achievements ```csharp -await GKAchievement.Reset(); +await GKAchievement.ResetAchievements(); ``` ### 3 GKGameCenterViewController @@ -331,7 +331,7 @@ private void OnMatchEnded(GKPlayer player, GKTurnBasedMatch match) ```csharp var turnBasedMatches = await GKTurnBasedMatch.LoadMatches(); -foreach(var match in turnBasedMatches) +foreach (var match in turnBasedMatches) { Debug.Log($"TurnBasedMatch: {match.MatchId}"); } @@ -397,7 +397,7 @@ using (var stream = new MemoryStream()) var data = stream.ToArray(); // Set the outcomes... - foreach(var participant in match.Participants) { + foreach (var participant in match.Participants) { participant.MatchOutcome = Outcome.Won; } diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/GKAchievementChallenge.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/GKAchievementChallenge.cs index 9be7a0c1..3b98a124 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/GKAchievementChallenge.cs +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/GKAchievementChallenge.cs @@ -4,7 +4,7 @@ namespace Apple.GameKit { /// <summary> - /// A type of challenge where a player must earn another player’s achievement. + /// A type of challenge where a player must earn another player's achievement. /// </summary> public class GKAchievementChallenge : GKChallenge { diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/GKAchievementDescription.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/GKAchievementDescription.cs index 909f907d..bcbd8e03 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/GKAchievementDescription.cs +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/GKAchievementDescription.cs @@ -122,6 +122,24 @@ private static void OnLoadImageError(long taskId, IntPtr errorPointer) } #endregion + /// <summary> + /// A common image that you can display when the player hasn’t completed the achievement. + /// </summary> + /// <remarks> + /// Note: Customization of this symbol image is not supported yet in Unity. + /// </remarks> + public static Texture2D IncompleteAchievementImage => _incompleteAchievementImage ??= Texture2DExtensions.CreateFromNSDataPtr(Interop.GKAchievementDescription_GetIncompleteAchievementImage()); + private static Texture2D _incompleteAchievementImage = null; + + /// <summary> + /// A placeholder image that you can display when the player completes the achievement. + /// </summary> + /// <remarks> + /// Note: Customization of this symbol image is not supported yet in Unity. + /// </remarks> + public static Texture2D PlaceholderCompletedAchievementImage => _placeholderCompletedAchievementImage ??= Texture2DExtensions.CreateFromNSDataPtr(Interop.GKAchievementDescription_GetPlaceholderCompletedAchievementImage()); + private static Texture2D _placeholderCompletedAchievementImage = null; + private static class Interop { [DllImport(InteropUtility.DLLName)] @@ -146,6 +164,10 @@ private static class Interop public static extern void GKAchievementDescription_LoadAchievementDescriptions(long taskId, SuccessTaskCallback<IntPtr> onSuccess, NSErrorTaskCallback onError); [DllImport(InteropUtility.DLLName)] public static extern void GKAchievementDescription_LoadImage(IntPtr pointer, long taskId, SuccessTaskImageCallback onSuccess, NSErrorTaskCallback onError); + [DllImport(InteropUtility.DLLName)] + public static extern IntPtr GKAchievementDescription_GetIncompleteAchievementImage(); + [DllImport(InteropUtility.DLLName)] + public static extern IntPtr GKAchievementDescription_GetPlaceholderCompletedAchievementImage(); } } } diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/Leaderboards/GKLeaderboard.cs b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/Leaderboards/GKLeaderboard.cs index b8906344..b82b210b 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/Leaderboards/GKLeaderboard.cs +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Source/Leaderboards/GKLeaderboard.cs @@ -256,14 +256,21 @@ public Task<GKLeaderboardLoadEntriesResponse> LoadEntries(PlayerScope playerScop [MonoPInvokeCallback(typeof(GKLeaderboardLoadEntriesHandler))] private static void OnLoadEntries(long taskId, IntPtr localEntry, IntPtr entries, int totalPlayerCount) { - var response = new GKLeaderboardLoadEntriesResponse + try { - LocalPlayerEntry = PointerCast<GKLeaderboard.Entry>(localEntry), - Entries = PointerCast<NSArray<GKLeaderboard.Entry>>(entries), - TotalPlayerCount = totalPlayerCount - }; + var response = new GKLeaderboardLoadEntriesResponse + { + LocalPlayerEntry = PointerCast<GKLeaderboard.Entry>(localEntry), + Entries = PointerCast<NSArray<GKLeaderboard.Entry>>(entries), + TotalPlayerCount = totalPlayerCount + }; - InteropTasks.TrySetResultAndRemove(taskId, response); + InteropTasks.TrySetResultAndRemove(taskId, response); + } + catch (Exception ex) + { + InteropTasks.TrySetExceptionAndRemove<GKLeaderboardLoadEntriesResponse>(taskId, ex); + } } [MonoPInvokeCallback(typeof(NSErrorTaskCallback))] diff --git a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/ProjectSettings/ProjectVersion.txt b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/ProjectSettings/ProjectVersion.txt index 0ab53b0c..396831ee 100644 --- a/plug-ins/Apple.GameKit/Apple.GameKit_Unity/ProjectSettings/ProjectVersion.txt +++ b/plug-ins/Apple.GameKit/Apple.GameKit_Unity/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2022.3.16f1 -m_EditorVersionWithRevision: 2022.3.16f1 (d2c21f0ef2f1) +m_EditorVersion: 2022.3.17f1 +m_EditorVersionWithRevision: 2022.3.17f1 (4fc78088f837) diff --git a/plug-ins/Apple.GameKit/Native/GameKitWrapper/GKAchievementDescription.swift b/plug-ins/Apple.GameKit/Native/GameKitWrapper/GKAchievementDescription.swift index 88b8f4a0..01ced7fb 100644 --- a/plug-ins/Apple.GameKit/Native/GameKitWrapper/GKAchievementDescription.swift +++ b/plug-ins/Apple.GameKit/Native/GameKitWrapper/GKAchievementDescription.swift @@ -148,4 +148,33 @@ public func GKAchievementDescription_LoadImage }); } +@_cdecl("GKAchievementDescription_GetIncompleteAchievementImage") +public func GKAchievementDescription_GetIncompleteAchievementImage +( +) -> UnsafeMutableRawPointer? +{ + let image = GKAchievementDescription.incompleteAchievementImage() + + guard let data = image.pngData() + else { + return nil; + } + + return Unmanaged.passRetained(data as NSData).toOpaque(); +} + +@_cdecl("GKAchievementDescription_GetPlaceholderCompletedAchievementImage") +public func GKAchievementDescription_GetPlaceholderCompletedAchievementImage +( +) -> UnsafeMutableRawPointer? +{ + let image = GKAchievementDescription.placeholderCompletedAchievementImage() + + guard let data = image.pngData() + else { + return nil; + } + + return Unmanaged.passRetained(data as NSData).toOpaque(); +}