diff --git a/src/industries/metal_fabricator.py b/src/industries/metal_fabricator.py index 5c79a3798..f97b8fc8b 100644 --- a/src/industries/metal_fabricator.py +++ b/src/industries/metal_fabricator.py @@ -112,6 +112,21 @@ fences=["nw", "ne", "se", "sw"], # add_to_object_num=5, ) + +# this industry needs outpost layout as there are lots of cargos +industry.add_industry_outpost_layout( + id="hardware_factory_industry_outpost_layout_1", + layout=[ + # test outpost layout + (0, 0, "hardware_factory_spritelayout_shed_1"), + (0, 1, "hardware_factory_spritelayout_shed_1"), + (0, 2, "hardware_factory_spritelayout_office"), + (1, 0, "hardware_factory_spritelayout_shed_1"), + (1, 1, "hardware_factory_spritelayout_shed_2"), + (1, 2, "hardware_factory_spritelayout_tanks"), + ], +) + industry.add_industry_layout( id="hardware_factory_industry_layout_1", layout=[ @@ -119,13 +134,16 @@ (0, 1, "hardware_factory_spritelayout_shed_1"), (0, 2, "hardware_factory_spritelayout_shed_1"), (0, 3, "hardware_factory_spritelayout_shed_2"), + (0, 4, "hardware_factory_spritelayout_empty"), (1, 0, "hardware_factory_spritelayout_shed_1"), (1, 1, "hardware_factory_spritelayout_shed_1"), (1, 2, "hardware_factory_spritelayout_empty"), (1, 3, "hardware_factory_spritelayout_office"), + (1, 4, "hardware_factory_spritelayout_office"), (2, 0, "hardware_factory_spritelayout_shed_1"), (2, 1, "hardware_factory_spritelayout_shed_1"), (2, 2, "hardware_factory_spritelayout_shed_2"), (2, 3, "hardware_factory_spritelayout_tanks"), + (2, 4, "hardware_factory_spritelayout_tanks"), ], )