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There is a bug with drawing in ObliqueView.java
In line 300: setupBitmap(this, width, height) cause redraw all the time, because in line 180 there is imageView.invalidate();
This cause that app with ObliqueView consume CPU all the time. On my HTC U11+ it is 10% CPU.
The text was updated successfully, but these errors were encountered:
There is a bug with drawing in ObliqueView.java
In line 300: setupBitmap(this, width, height) cause redraw all the time, because in line 180 there is imageView.invalidate();
This cause that app with ObliqueView consume CPU all the time. On my HTC U11+ it is 10% CPU.
The text was updated successfully, but these errors were encountered: