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OBJS-list
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# List of objects that must be compiled and linked together for
# myricube.
# If you add an App, put it in the apps folder with filename
# apps/[ClassName].cc
# and add a line below of the form
# cckiss/apps/[ClassName].cc.o \
# (Empty line for backslash)
# Objects agnostic to graphics API
OBJS=cckiss/src/myricube.cc.o \
cckiss/src/window.cc.o \
cckiss/src/app.cc.o \
cckiss/src/voxels.cc.o \
cckiss/apps/AxisTest.cc.o \
cckiss/apps/Congestion.cc.o \
cckiss/apps/MarloPlanet.cc.o \
cckiss/apps/RandomWalk.cc.o \
cckiss/apps/Skygrid.cc.o \
cckiss/apps/ViewWorld.cc.o \
cckiss/apps/FastNoise.cpp.o \
glfw-build/src/libglfw3.a \
# (Empty line for backslash)
# Objects only needed for OpenGL.
GL_OBJS=cckiss/src/RendererGL.cc.o \
cckiss/glad/src/glad.c.o \
# (Empty line for backslash)
# Objects only needed for OpenGL when Vulkan not used.
VK_DUMMY_OBJS=cckiss/src/DummyVk.cc.o
# Objects only needed for Vulkan.
VK_OBJS=cckiss/src/RendererVk.cc.o \
cckiss/vk-helpers/nvh/nvprint.cpp.o \
cckiss/vk-helpers/nvvk/context_vk.cpp.o \
cckiss/vk-helpers/nvvk/debug_util_vk.cpp.o \
cckiss/vk-helpers/nvvk/error_vk.cpp.o \
cckiss/vk-helpers/nvvk/extensions_vk.cpp.o \
cckiss/vk-helpers/nvvk/swapchain_vk.cpp.o \
cckiss/vk-shaders/mesh.vert.glsl.o \
cckiss/vk-shaders/mesh.frag.glsl.o \
cckiss/vk-shaders/raycast.vert.glsl.o \
cckiss/vk-shaders/raycast.frag.glsl.o \
cckiss/vk-shaders/background.vert.glsl.o \
cckiss/vk-shaders/background.frag.glsl.o \
# (Empty line for backslash)
# Objects only needed for Vulkan when OpenGL not used.
GL_DUMMY_OBJS=cckiss/src/DummyGL.cc.o
# Objects needed to build the ctypes library for iMyricube.py
LIBOBJS=cckiss/src/cvoxel.cc.o cckiss/src/voxels.cc.o