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In Options > Profiles we can link applications to a profile. If you run multiple instances(different install locations) of a game, for which you want the same profile, you need to make multiple entries that load the same profile.
When quickly switching between the instances of the game, Joystick Gremlin can crash.
This is probably caused by the application switching the profile, while it could recognize it has already loaded it. Also there could be some crash prevention for quickly switching, in case we actually do want different profiles.
The text was updated successfully, but these errors were encountered:
I'm not sure if this is about preventing Gremlin from crashing or if there is an actual other use for this linking. If it's mainly about preventing Gremlin from crashing then that should be what is fixed rather than a workaround that may not even work.
mainly about crashing. But there does appear to be some profile switch going on while the profile is the same. I guess that could also be recognized without any changes to the UI.
Ok then this should be rephrased in terms of the actual crash and what steps cause it. I'd rather fix that than implement a hypothetical workaround that may not even fix the underlying issue.
In Options > Profiles we can link applications to a profile. If you run multiple instances(different install locations) of a game, for which you want the same profile, you need to make multiple entries that load the same profile.
When quickly switching between the instances of the game, Joystick Gremlin can crash.
This is probably caused by the application switching the profile, while it could recognize it has already loaded it. Also there could be some crash prevention for quickly switching, in case we actually do want different profiles.
The text was updated successfully, but these errors were encountered: