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public class Multiplayer { /** * A client connects to a server and sends data back and forth. */ private Client c; /** * A server sends and receives data to and from its associated clients (other ...
  • danmigdev
  • 1
  • Opened 
    on Jul 9, 2022
  • #163

We should add unit tests for existing codebase in order to have a coverage of 80% at least. Each test class should test the related src class and be located under same package. E.g. Tile.java src class ...
  • danmigdev
  • 8
  • Opened 
    on Jul 9, 2022
  • #162

It would be easier to use all those items if they had names
  • mi-wit
  • Opened 
    on Oct 20, 2021
  • #154

Good evening in the context of a university thesis I ran a few metrics in your work .I send you my results in order to contribute to the improvement of your project. Some of the notable metric results ...
  • Anthoulis
  • Opened 
    on Jun 21, 2021
  • #153

Issue: The tutorial here link does not work anymore and the current step is written below. https://processing.org/tutorials/eclipse/ 4. Now you should know processing, but maybe you ve never used the ...
  • CFoce
  • 2
  • Opened 
    on Aug 28, 2020
  • #150

I try to join your dicord sever with this link : https://discord.gg/zDJSCqd but there is an invalid invite link error. please refresh the link
  • abolfazl-sh
  • 2
  • Opened 
    on Jul 17, 2020
  • #149

The README contains only a gif from the tileset source. I think it would be helpful (and more enticing for potential contributors) to include some screenshots (such as play mode, create, menus) of the ...
good first issue
up-for-grabs
  • micycle1
  • 3
  • Opened 
    on Jul 17, 2020
  • #148

This issue is mentioned as a bullet point in #68 and i m opening it here for better isolation. As the collision solution implemented in the project currently is not as much escalable, i m taking a shot ...
enhancement
help wanted
  • R4nKF1v3
  • 2
  • Opened 
    on Jul 16, 2020
  • #147

Currently the game modes in the GameplayScene are stored as enums, and all the logic associated is being checked and processed inside the scene object using switch case statements. image As mentioned ...
refactor
  • R4nKF1v3
  • 4
  • Opened 
    on Jun 18, 2020
  • #144

The Utility class should have some javadoc comments explaining its purpose. There are missing javadoc comments on the following functions: - PImage scale(...) - PImage rotate(...) - boolean fileExists(...) ...
good first issue
help wanted
up-for-grabs
  • Stephcraft
  • 2
  • Opened 
    on Mar 22, 2020
  • #140
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