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There is an issue with dark camera (no GI), it seems to be random.
To make it reproduce more frequently I've started ROSCon2023Demo.GameLauncher twice.
The render image is presented below:
I tried reproducing the issue without success. On my machine (with a Nvidia RTX 3060 12Gb) I was able to open 3 instances of ROSCon2023Demo.GameLauncher without any memory or lighting artifacts. It uses around 3.5 to 4 Gb of memory per instance.
From the logs it looks like this is a real out of memory situation. Also, if launching multiple instances of the gamelauncher causes the issue, it suggest that is the system is running out of memory.
Finally, I only see one small validation error that I already fixed, but nothing related to memory issues.
@akioCL the issue is also present in the Editor. Perhaps it will be easier to reproduce as playing/stopping/playing increases the memory usage at least for some time.
If you could simulate having less free memory by any other means (e.g. extra monitor with very high res)
There is an issue with dark camera (no GI), it seems to be random.
To make it reproduce more frequently I've started
ROSCon2023Demo.GameLauncher
twice.The render image is presented below:
Here is Game.log:
Game.log
and here is log from console:
console.txt
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