-
-
Notifications
You must be signed in to change notification settings - Fork 13
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
ElevenLabs download audio in WebGL Build #48
Comments
Please replace screenshot with error text. I can't read it. |
List errors:
|
I think there is an additional step you must to to enable CORS for your webgl build. But also, I think the download cache works differently on WebGL since there isn't access to local disk. |
I'm looking for documentation on this but I can't find anything that works for me, do you have any idea if this is set in the player configuration? |
I think it might actually be a bug with my com.utilities.rest library. I'll do some validations and get back to you. |
Yeah for now this package does not support WebGL. There's too many places where I'm attempting to cache them and save them to disk. |
Bug Report
Overview
I have a problem with downloading from ElevenLabs of the audios in a WebGl build of my application, follow the browser logs is by CORS, that I can not load the audios and failure to download with Utilities.WebRequestRest. Has anyone encountered this error?
Screenshots
The text was updated successfully, but these errors were encountered: