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When using transfer*BL functions to move BL to / from a token, there appears to be a missing refresh to the zone renderer
To Reproduce
I've attached two campaigns (please remove/delete the .zip extension) test-BL was created and saved in 1.16.0b4 test-BL-1.15 was created and saved in 1.15.2
You can select the card token, hold shift, and rotate (mouse wheel), the token.
in 1.15 the render refreshes and the Hero token can see the BL moving as the token is rotated.
in 1.16 as you rotate it, the hero token does not see this movement and no refresh takes place until AFTER the card token is moved.
Describe the Bug
When using
transfer*BL
functions to move BL to / from a token, there appears to be a missing refresh to the zone rendererTo Reproduce
I've attached two campaigns (please remove/delete the .zip extension)
test-BL
was created and saved in 1.16.0b4test-BL-1.15
was created and saved in 1.15.2You can select the card token, hold shift, and rotate (mouse wheel), the token.
in 1.15 the render refreshes and the Hero token can see the BL moving as the token is rotated.
in 1.16 as you rotate it, the hero token does not see this movement and no refresh takes place until AFTER the card token is moved.
test-BL.cmpgn.zip
test-BL-1.15.cmpgn.zip
Expected Behaviour
The same behavior as seen in 1.15.2
Screenshots
BL-Refresh-Bug.mp4
MapTool Info
v1.16.0 (b3-b4)
Desktop
Win 11
Additional Context
No response
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