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Provide the ability for GameServers to set custom Kubernetes Labels and allocate towards them #299

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dgkanatsios opened this issue Jul 10, 2022 · 0 comments
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area/user-experiences Developer experience and suggestions on how to use thundernetes, installation, getting up & running

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@dgkanatsios
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There can be cases where users want to create a single Build but want different configuration for their GameServers. For instance, for an FPS game, we might want X number of servers of the Build to load map A, Y number of servers to load map B etc. At the same time, we would like to allocate towards servers with map A or map B etc. To achieve this we should:

  • provide an extra (outside of GSDK) endpoint for users to create these custom Labels
  • provide an extra (optional) argument on the allocation service API endpoint for users to allocate towards a custom Label.
@dgkanatsios dgkanatsios added the area/user-experiences Developer experience and suggestions on how to use thundernetes, installation, getting up & running label Jul 10, 2022
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