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Say i want to only maintain a octomap in a certain window in the world frame. This window moves around, along with say a robot.
How can this be implemented easily? I say this because the algorithm slows down as the map becomes bigger, and it is needless to retain parts of the map that are far from the robot.
Thank you
The text was updated successfully, but these errors were encountered:
Say i want to only maintain a octomap in a certain window in the world frame. This window moves around, along with say a robot.
How can this be implemented easily? I say this because the algorithm slows down as the map becomes bigger, and it is needless to retain parts of the map that are far from the robot.
Thank you
The text was updated successfully, but these errors were encountered: