You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This is an interesting project,thank you.
But, some of parameters is too difficult to understand,I debug two days, cannot get satisfactory results,I changed pitch, yaw, roll, top-angle ,bottom-angle,width,height,but my 4 surfaces is like the image below:
How can I set the image to 2 rows and 2 columns instead of 4 rows and 1 column
I think ,the correct form should be like the image below:
Additionally,I hope we can give a detailed description of the physical meaning of the parameters in the algorithm, preferably with a simple example, such as changing yaw is to change which area of the picture!
Thank you very much!
The text was updated successfully, but these errors were encountered:
Hi @hnsywangxin , were you able to achieve 2 rows and 2 columns instead of 4 rows and 1 column?
I saw your issue on the nvidia forum that they recommend setting “rows=2 columns=2” with nvmultistreamtiler.
I'm still trying to figure out how to do that.
This is an interesting project,thank you.
But, some of parameters is too difficult to understand,I debug two days, cannot get satisfactory results,I changed pitch, yaw, roll, top-angle ,bottom-angle,width,height,but my 4 surfaces is like the image below:
How can I set the image to 2 rows and 2 columns instead of 4 rows and 1 column
I think ,the correct form should be like the image below:
Additionally,I hope we can give a detailed description of the physical meaning of the parameters in the algorithm, preferably with a simple example, such as changing yaw is to change which area of the picture!
Thank you very much!
The text was updated successfully, but these errors were encountered: